From 6afe0257daa5a4c5ed8c53a53c349b3f02173c7b Mon Sep 17 00:00:00 2001 From: fgenesis Date: Fri, 25 Aug 2023 01:29:23 +0200 Subject: [PATCH] node_title continuity reset breaks stuff now, and appears to be unnecessary - Tile effects are loaded on continuity reset, which clears ALL tiles. This is bad and needs further fixing. - Continuity reset happens in other ways, too - So effectively a bunch of text files were loaded twice - Very slight improvement to startup time - Should probably remove the Lua function...? - Don't warp mouse on title screen (less intrusive) --- files/scripts/maps/node_title.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/files/scripts/maps/node_title.lua b/files/scripts/maps/node_title.lua index 945d371..2fbe691 100644 --- a/files/scripts/maps/node_title.lua +++ b/files/scripts/maps/node_title.lua @@ -27,7 +27,7 @@ v.mbDown = false function init(me) --stopAllVoice() - resetContinuity() + --resetContinuity() setOverrideMusic("") v.n = getNaija() @@ -59,7 +59,7 @@ function init(me) avatar_toggleCape(false) - setMousePos(400, 550) + --setMousePos(400, 550) fade(1, 0) fade(0, 1)