mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-07-03 22:44:32 +00:00
initial support for static vertex buffers. TileRender uses that now.
This commit is contained in:
parent
e9e81e5ef9
commit
704981dd00
14 changed files with 448 additions and 61 deletions
|
@ -68,9 +68,19 @@ PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT = NULL;
|
|||
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT = NULL;
|
||||
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT = NULL;
|
||||
|
||||
// ARB_vertex_buffer_object
|
||||
PFNGLGENBUFFERSARBPROC glGenBuffersARB = NULL;
|
||||
PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB = NULL;
|
||||
PFNGLBUFFERDATAARBPROC glBufferDataARB = NULL;
|
||||
PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB = NULL;
|
||||
PFNGLBINDBUFFERARBPROC glBindBufferARB = NULL;
|
||||
PFNGLMAPBUFFERARBPROC glMapBufferARB = NULL;
|
||||
PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB = NULL;
|
||||
|
||||
// extern
|
||||
unsigned g_dbg_numRenderCalls = 0;
|
||||
bool g_has_GL_GENERATE_MIPMAP = false;
|
||||
bool g_has_GL_BUFFERS = false;
|
||||
|
||||
|
||||
#define GL_FUNC(ret,fn,params,call,rt) \
|
||||
|
@ -164,6 +174,15 @@ bool lookup_all_glsyms()
|
|||
glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)SDL_GL_GetProcAddress("glUniform3ivARB");
|
||||
glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)SDL_GL_GetProcAddress("glUniform4ivARB");
|
||||
|
||||
// VBOs
|
||||
glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)SDL_GL_GetProcAddress("glGenBuffersARB");
|
||||
glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)SDL_GL_GetProcAddress("glDeleteBuffersARB");
|
||||
glBufferDataARB = (PFNGLBUFFERDATAARBPROC)SDL_GL_GetProcAddress("glBufferData");
|
||||
glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)SDL_GL_GetProcAddress("glBufferSubData");
|
||||
glBindBufferARB = (PFNGLBINDBUFFERARBPROC)SDL_GL_GetProcAddress("glBindBufferARB");
|
||||
glMapBufferARB = (PFNGLMAPBUFFERARBPROC)SDL_GL_GetProcAddress("glMapBufferARB");
|
||||
glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)SDL_GL_GetProcAddress("glUnmapBufferARB");
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -217,6 +236,15 @@ void unload_all_glsyms()
|
|||
glUniform2ivARB = NULL;
|
||||
glUniform3ivARB = NULL;
|
||||
glUniform4ivARB = NULL;
|
||||
|
||||
glGenBuffersARB = NULL;
|
||||
glDeleteBuffersARB = NULL;
|
||||
glBufferDataARB = NULL;
|
||||
glBufferSubDataARB = NULL;
|
||||
glBindBufferARB = NULL;
|
||||
glMapBufferARB = NULL;
|
||||
glUnmapBufferARB = NULL;
|
||||
|
||||
}
|
||||
|
||||
#endif // BBGE_BUILD_OPENGL_STATIC
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue