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Remove old pre-SDL2 rumble code for Linux
SDL2 is now ubiquitous on linux, and there is no reason to keep this around
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3 changed files with 1 additions and 142 deletions
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@ -33,17 +33,12 @@ public:
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private:
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bool inited;
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unsigned buttonBitmask; // FIXME: this should go
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SDL_Joystick *sdl_joy;
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# ifdef BBGE_BUILD_SDL2
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SDL_GameController *sdl_controller;
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SDL_Haptic *sdl_haptic;
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# endif
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SDL_Joystick *sdl_joy;
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#if defined(__LINUX__) && !defined(BBGE_BUILD_SDL2)
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int eventfd;
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short effectid;
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#endif
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};
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