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RenderObject::updateCull is now float, some Lua additions

- add obj_getUpdateCull()
- add obs parameter to getWallNormal(x, y, dist, obs) to control which obs to consider
- add getPerformanceCounter(), getPerformanceFreq()
This commit is contained in:
fgenesis 2015-06-03 04:04:03 +02:00
commit 778a275ce2
3 changed files with 36 additions and 7 deletions

View file

@ -267,7 +267,7 @@ public:
bool shareColorWithChildren;
bool cull;
int updateCull;
float updateCull;
int layer;
InterpolatedVector *positionSnapTo;