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obvious rant
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@ -2378,7 +2378,8 @@ void Continuity::saveFile(int slot, Vector position, unsigned char *scrShotData,
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gems->SetAttribute("d", os.str().c_str());
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}
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// newest format; is aware of tile-relative position
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// newest format; is aware of tile-relative position and no longer likely to turn into clusterfuck like the previous storage strings
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// (I mean, this is xml, and these are simple structured data, why did this store data...in strings...inside of xml. Nobody will ever know.)
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for (Gems::iterator i = this->gems.begin(); i != this->gems.end(); i++)
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{
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const GemData& g = *i;
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