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Move localisation code to BBGE, and allow textures to be localised.

This commit is contained in:
fgenesis 2012-07-10 22:16:48 +02:00
commit 7b2fa39428
12 changed files with 174 additions and 153 deletions

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BBGE/Localization.h Normal file
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#ifndef LOCALIZATION_H
#define LOCALIZATION_H
#include "Base.h"
void setUsedLocale(const std::string& s);
std::string localisePath(const std::string &path, const std::string &modpath = "");
std::string getSystemLocale();
#endif