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Move localisation code to BBGE, and allow textures to be localised.
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12 changed files with 174 additions and 153 deletions
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BBGE/Localization.h
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BBGE/Localization.h
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#ifndef LOCALIZATION_H
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#define LOCALIZATION_H
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#include "Base.h"
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void setUsedLocale(const std::string& s);
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std::string localisePath(const std::string &path, const std::string &modpath = "");
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std::string getSystemLocale();
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#endif
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