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Fix wrongly adding shield song when loading a savegame. Also add obj_getTexture() function.

This commit is contained in:
fgenesis 2012-07-10 22:50:31 +02:00
parent 37654f4c8c
commit 84c49e5ce0
3 changed files with 11 additions and 1 deletions

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@ -89,7 +89,7 @@ bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
return false;
//Read character array
for (int i = 0; i < num_chars; i++)
for (unsigned int i = 0; i < num_chars; i++)
{
bb >> header.chars[i].dx;
bb >> header.chars[i].dy;