diff --git a/Aquaria/Game.cpp b/Aquaria/Game.cpp index 0c530d4..caee30b 100644 --- a/Aquaria/Game.cpp +++ b/Aquaria/Game.cpp @@ -2354,7 +2354,7 @@ void Game::updateParticlePause() int game_collideParticle(Vector pos) { - bool aboveWaterLine = (pos.y <= game->waterLevel.x+20); + bool aboveWaterLine = (pos.y <= game->waterLevel.x+10); bool inWaterBubble = false; if (!aboveWaterLine) {