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Add Lua function isShuttingDownGameState()

This commit is contained in:
fgenesis 2013-10-28 04:28:05 +01:00
parent c312572ff7
commit 9377b6edb9

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@ -8357,6 +8357,11 @@ luaFunc(isMiniMapCursorOkay)
luaReturnBool(dsq->isMiniMapCursorOkay());
}
luaFunc(isShuttingDownGameState)
{
luaReturnBool(dsq->game->isShuttingDownGameState());
}
luaFunc(inv_isFull)
{
IngredientData *data = dsq->continuity.getIngredientDataByName(getString(L, 1));
@ -9526,6 +9531,7 @@ static const struct {
luaRegister(getScreenSize),
luaRegister(getScreenVirtualSize),
luaRegister(isMiniMapCursorOkay),
luaRegister(isShuttingDownGameState),
luaRegister(inv_isFull),
luaRegister(inv_getMaxAmount),