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Merge branch 'experimental'

Conflicts:
	BBGE/Shader.cpp
This commit is contained in:
fgenesis 2013-06-24 02:48:17 +02:00
commit 93abd03c27
67 changed files with 2061 additions and 1000 deletions

View file

@ -818,7 +818,7 @@ bool Core::getMetaState()
void Core::errorLog(const std::string &s)
{
messageBox("Message", s);
messageBox("Error!", s);
debugLog(s);
}
@ -828,16 +828,7 @@ void cocoaMessageBox(const std::string &title, const std::string &msg);
void Core::messageBox(const std::string &title, const std::string &msg)
{
#ifdef BBGE_BUILD_WINDOWS
MessageBox (0,msg.c_str(),title.c_str(),MB_OK);
#elif defined(BBGE_BUILD_MACOSX)
cocoaMessageBox(title, msg);
#elif defined(BBGE_BUILD_UNIX)
// !!! FIXME: probably don't want the whole GTK+ dependency in here...
fprintf(stderr, "%s: %s\n", title.c_str(), msg.c_str());
#else
#error Please define your platform.
#endif
::messageBox(title, msg);
}
void Core::debugLog(const std::string &s)
@ -1276,7 +1267,7 @@ void Core::init()
if((SDL_Init(0))==-1)
{
exit(0);
exit_error("Failed to init SDL");
}
#endif
@ -1849,11 +1840,13 @@ void Core::setSDLGLAttributes()
#define GLAPIENTRY
#endif
unsigned int Core::dbg_numRenderCalls = 0;
#ifdef BBGE_BUILD_OPENGL_DYNAMIC
#define GL_FUNC(ret,fn,params,call,rt) \
extern "C" { \
static ret (GLAPIENTRY *p##fn) params = NULL; \
ret GLAPIENTRY fn params { rt p##fn call; } \
ret GLAPIENTRY fn params { ++Core::dbg_numRenderCalls; rt p##fn call; } \
}
#include "OpenGLStubs.h"
#undef GL_FUNC
@ -1917,16 +1910,15 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, int vsync
{
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
{
errorLog(std::string("SDL Error: ") + std::string(SDL_GetError()));
exit(0);
exit_error(std::string("SDL Error: ") + std::string(SDL_GetError()));
}
#if BBGE_BUILD_OPENGL_DYNAMIC
if (SDL_GL_LoadLibrary(NULL) == -1)
{
errorLog(std::string("SDL_GL_LoadLibrary Error: ") + std::string(SDL_GetError()));
std::string err = std::string("SDL_GL_LoadLibrary Error: ") + std::string(SDL_GetError());
SDL_Quit();
exit(0);
exit_error(err);
}
#endif
}
@ -1950,9 +1942,8 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, int vsync
{
std::ostringstream os;
os << "Couldn't set resolution [" << width << "x" << height << "]\n" << SDL_GetError();
errorLog(os.str());
SDL_Quit();
exit(0);
exit_error(os.str());
}
#if BBGE_BUILD_OPENGL_DYNAMIC
@ -1960,9 +1951,8 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, int vsync
{
std::ostringstream os;
os << "Couldn't load OpenGL symbols we need\n";
errorLog(os.str());
SDL_Quit();
exit(0);
exit_error(os.str());
}
#endif
}
@ -2632,13 +2622,6 @@ void Core::setDockIcon(const std::string &ident)
{
}
void Core::msg(const std::string &message)
{
#ifdef BBGE_BUILD_WINDOWS
MessageBox(0, message.c_str(), "Message", MB_OK);
#endif
}
void Core::setMousePosition(const Vector &p)
{
Vector lp = core->mouse.position;
@ -3015,6 +2998,8 @@ void Core::main(float runTime)
updateCullData();
dbg_numRenderCalls = 0;
if (settings.renderOn)
{
if (verbose) debugLog("dark layer prerender");
@ -3857,10 +3842,6 @@ void Core::render(int startLayer, int endLayer, bool useFrameBufferIfAvail)
int i = renderObjectLayerOrder[c];
if (i == -1) continue;
if ((startLayer != -1 && endLayer != -1) && (i < startLayer || i > endLayer)) continue;
if (afterEffectManager && afterEffectManager->active && i == afterEffectManagerLayer)
{
afterEffectManager->render();
}
if (i == postProcessingFx.layer)
{
@ -3890,6 +3871,11 @@ void Core::render(int startLayer, int endLayer, bool useFrameBufferIfAvail)
}
}
if (afterEffectManager && afterEffectManager->active && i == afterEffectManagerLayer)
{
afterEffectManager->render();
}
RenderObjectLayer *r = &renderObjectLayers[i];
RenderObject::rlayer = r;
if (r->visible)
@ -4844,14 +4830,13 @@ void Core::setupFileAccess()
debugLog("Init VFS...");
if(!ttvfs::checkCompat())
exit(1);
exit_error("ttvfs not compatible");
vfs.AddArchiveLoader(new ttvfs::VFSZipArchiveLoader);
if(!vfs.LoadFileSysRoot(false))
{
errorLog("Failed to setup file access");
exit(1);
exit_error("Failed to setup file access");
}
vfs.Prepare();