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Huge Game.cpp refactor and various other things
Started working on a tiny input/ActionMapper refactor, then everything fell apart and i ended up doing this. I'm sorry. Pretty much untested because input mapping is broken right now, will fix that next.
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45 changed files with 4540 additions and 6812 deletions
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@ -104,6 +104,7 @@ ActionInput *ActionSet::addActionInput(const std::string &name)
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return a;
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}
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/*
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std::string ActionSet::insertInputIntoString(const std::string &string)
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{
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std::string str = string;
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@ -152,4 +153,5 @@ std::string ActionSet::insertInputIntoString(const std::string &string)
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std::string part2 = getInputCodeToUserString(inputCode);
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return part1 + part2 + part3;
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}
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*/
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