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Huge Game.cpp refactor and various other things

Started working on a tiny input/ActionMapper refactor,
then everything fell apart and i ended up doing this.
I'm sorry.

Pretty much untested because input mapping is broken right now,
will fix that next.
This commit is contained in:
fgenesis 2016-06-30 02:58:55 +02:00
parent e2e7753226
commit 9414be864a
45 changed files with 4540 additions and 6812 deletions

View file

@ -104,6 +104,7 @@ ActionInput *ActionSet::addActionInput(const std::string &name)
return a;
}
/*
std::string ActionSet::insertInputIntoString(const std::string &string)
{
std::string str = string;
@ -152,4 +153,5 @@ std::string ActionSet::insertInputIntoString(const std::string &string)
std::string part2 = getInputCodeToUserString(inputCode);
return part1 + part2 + part3;
}
*/