mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-10-10 08:23:22 +00:00
Move scripts to files, to make automated overriding easier
This commit is contained in:
parent
373ccff7e4
commit
96195219e8
782 changed files with 0 additions and 0 deletions
87
files/scripts/entities/_unused/rotfish-blob.lua
Normal file
87
files/scripts/entities/_unused/rotfish-blob.lua
Normal file
|
@ -0,0 +1,87 @@
|
|||
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||||
--
|
||||
-- This file is part of Aquaria.
|
||||
--
|
||||
-- Aquaria is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU General Public License
|
||||
-- as published by the Free Software Foundation; either version 2
|
||||
-- of the License, or (at your option) any later version.
|
||||
--
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
--
|
||||
-- See the GNU General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU General Public License
|
||||
-- along with this program; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
if not v then v = {} end
|
||||
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||||
|
||||
-- rotfish-blob
|
||||
|
||||
v.fireDelay = 1
|
||||
v.moveTimer = 0
|
||||
|
||||
function init(me)
|
||||
setupBasicEntity(
|
||||
me,
|
||||
"rotfish-blob", -- texture
|
||||
9, -- health
|
||||
2, -- manaballamount
|
||||
2, -- exp
|
||||
1, -- money
|
||||
64, -- collideRadius (for hitting entities + spells)
|
||||
STATE_IDLE, -- initState
|
||||
128, -- sprite width
|
||||
128, -- sprite height
|
||||
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
||||
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
||||
4000 -- updateCull -1: disabled, default: 4000
|
||||
)
|
||||
|
||||
entity_setDeathParticleEffect(me, "TinyRedExplode")
|
||||
entity_clampToSurface(me)
|
||||
|
||||
entity_setSegs(me, 8, 8, 0.5, 0.9, 0, -0.02, 8, 1)
|
||||
end
|
||||
|
||||
function update(me, dt)
|
||||
entity_handleShotCollisions(me)
|
||||
entity_touchAvatarDamage(me, 48, 1, 0.1)
|
||||
|
||||
entity_moveAlongSurface(me, dt, 40, 6, 50)
|
||||
entity_rotateToSurfaceNormal(me, 0.1)
|
||||
v.moveTimer = v.moveTimer + dt
|
||||
if v.moveTimer > 8 then
|
||||
entity_switchSurfaceDirection(me)
|
||||
v.moveTimer = 0
|
||||
end
|
||||
|
||||
if not(entity_hasTarget(me)) then
|
||||
entity_findTarget(me, 1200)
|
||||
else
|
||||
if v.fireDelay > 0 then
|
||||
v.fireDelay = v.fireDelay - dt
|
||||
if v.fireDelay < 0 then
|
||||
-- FIXME: obsolete function
|
||||
--entity_fireAtTarget(me, "Purple", 1, 400, 10, 3, 64)
|
||||
v.fireDelay = 0.5
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enterState(me)
|
||||
if entity_isState(me, STATE_DEAD) then
|
||||
createEntity("Rotfish", "", entity_x(me), entity_y(me)-32)
|
||||
end
|
||||
end
|
||||
|
||||
function exitState(me)
|
||||
end
|
||||
|
||||
function hitSurface(me)
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue