mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-10-15 02:51:20 +00:00
Move scripts to files, to make automated overriding easier
This commit is contained in:
parent
373ccff7e4
commit
96195219e8
782 changed files with 0 additions and 0 deletions
136
files/scripts/entities/_unused/schoolfish1.lua
Normal file
136
files/scripts/entities/_unused/schoolfish1.lua
Normal file
|
@ -0,0 +1,136 @@
|
|||
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||||
--
|
||||
-- This file is part of Aquaria.
|
||||
--
|
||||
-- Aquaria is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU General Public License
|
||||
-- as published by the Free Software Foundation; either version 2
|
||||
-- of the License, or (at your option) any later version.
|
||||
--
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
--
|
||||
-- See the GNU General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU General Public License
|
||||
-- along with this program; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
if not v then v = {} end
|
||||
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||||
|
||||
-- ================================================================================================
|
||||
-- SCHOOL FISH 1 - Ze Grande Experimente!
|
||||
-- ================================================================================================
|
||||
|
||||
|
||||
-- ================================================================================================
|
||||
-- L O C A L V A R I A B L E S
|
||||
-- ================================================================================================
|
||||
|
||||
v.lungeDelay = 0 -- prevents the nautilus from lunging over and over
|
||||
|
||||
|
||||
-- ================================================================================================
|
||||
-- FUNCTIONS
|
||||
-- ================================================================================================
|
||||
|
||||
-- initializes the entity
|
||||
function init(me)
|
||||
setupBasicEntity(
|
||||
me,
|
||||
"Fish-0001", -- texture
|
||||
4, -- health
|
||||
1, -- manaballamount
|
||||
1, -- exp
|
||||
1, -- money
|
||||
32, -- collideRadius (only used if hit entities is on)
|
||||
STATE_IDLE, -- initState
|
||||
64, -- sprite width
|
||||
64, -- sprite height
|
||||
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
||||
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
||||
-1 -- updateCull -1: disabled, default: 4000
|
||||
)
|
||||
|
||||
entity_setDeathParticleEffect(me, "TinyGreenExplode")
|
||||
|
||||
entity_setDropChance(me, 50)
|
||||
|
||||
entity_addVel(me, math.random(500)-250, math.random(500)-250)
|
||||
--[[
|
||||
entity_initSegments(
|
||||
25, -- num segments
|
||||
2, -- minDist
|
||||
12, -- maxDist
|
||||
"wurm-body", -- body tex
|
||||
"wurm-tail", -- tail tex
|
||||
128, -- width
|
||||
128, -- height
|
||||
0.01, -- taper
|
||||
0 -- reverse segment direction
|
||||
)
|
||||
]]--
|
||||
end
|
||||
|
||||
-- the entity's main update function
|
||||
function update(me, dt)
|
||||
entity_handleShotCollisions(me)
|
||||
|
||||
--entity_moveTowardsGroupHeading(me, dt, 500)
|
||||
entity_moveTowardsGroupCenter(me, dt, 400)
|
||||
entity_moveTowardsGroupHeading(me, dt, 50)
|
||||
entity_doEntityAvoidance(me, dt, 64, 0.5)
|
||||
entity_doCollisionAvoidance(me, dt, 10, 0.5)
|
||||
|
||||
entity_avgVel(me, 4)
|
||||
entity_setVelLen(me, 200)
|
||||
|
||||
if (chance(1)) then
|
||||
v = math.random(4)
|
||||
if v == 0 then
|
||||
entity_applyGroupVel(me, -200, 200)
|
||||
elseif v == 1 then
|
||||
entity_applyGroupVel(me, 200, 200)
|
||||
elseif v == 2 then
|
||||
entity_applyGroupVel(me, 200, -200)
|
||||
elseif v == 3 then
|
||||
entity_applyGroupVel(me, -200, -200)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--[[
|
||||
entity_doCollisionAvoidance(me, dt, 8, 1.0)
|
||||
|
||||
entity_doSpellAvoidance(me, dt, 200, 0.8)
|
||||
]]--
|
||||
|
||||
--entity_avgVel(me, 4)
|
||||
|
||||
entity_updateMovement(me, dt)
|
||||
|
||||
--[[
|
||||
if entity_velx(me) > 0 and not entity_isFlippedHorizontal(me) then
|
||||
entity_flipHorizontal(me)
|
||||
elseif entity_velx(me) < 0 and entity_isFlippedHorizontal(me) then
|
||||
entity_flipHorizontal(me)
|
||||
end
|
||||
]]--
|
||||
|
||||
--entity_rotateToVel(me, 0.5, 90)
|
||||
end
|
||||
|
||||
function enterState(me)
|
||||
|
||||
if entity_getState(me)==STATE_IDLE then
|
||||
entity_setMaxSpeed(me, 200)
|
||||
end
|
||||
end
|
||||
|
||||
function exitState(me)
|
||||
end
|
||||
|
||||
function hitSurface(me)
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue