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Move scripts to files, to make automated overriding easier
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196
files/scripts/maps/node_songcavecrystal.lua
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196
files/scripts/maps/node_songcavecrystal.lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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function init(me)
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--[[
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if isFlag(FLAG_SONGCAVECRYSTAL, 1) then
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node_setCursorActivation(me, false)
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else
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node_setCursorActivation(me, true)
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end
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]]--
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end
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local function runScene(me)
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setCutscene(1, 1)
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setFlag(FLAG_SONGCAVECRYSTAL, 1)
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local ghost = node_getNearestEntity(me, "ErulianGhost")
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local oldx, oldy = entity_getPosition(ghost)
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setCameraLerpDelay(1.0)
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cam_toNode(getNode("CRYSTALCAM1"))
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esetv(getNaija(), EV_LOOKAT, 0)
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entity_idle(getNaija())
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entity_swimToNode(getNaija(), getNode("NAIJACRYSTAL"))
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entity_watchForPath(getNaija())
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entity_idle(getNaija())
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entity_flipToEntity(getNaija(), ghost)
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overrideZoom(0.9, 10)
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watch(2)
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voice("Naija_SongCrystal1")
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watchForVoice()
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fadeOutMusic(3)
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local n = getNode("NAIJATOUCHCRYSTAL")
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entity_animate(getNaija(), "pushForward")
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watch(0.4)
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entity_setPosition(getNaija(), node_x(n), node_y(n), 1, 0, 0, 1)
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watch(1.0)
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entity_idle(getNaija())
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watch(0.5)
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entity_animate(getNaija(), "touchCrystal")
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while entity_isAnimating(getNaija()) do
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watch(FRAME_TIME)
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end
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entity_heal(getNaija(), 999)
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watch(0.2)
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local crystalNode = me
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spawnParticleEffect("SongCrystalActivate", node_x(crystalNode), node_y(crystalNode))
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playMusic("Mystery")
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setSceneColor(0.5, 0.5, 1, 10)
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watch(3)
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entity_alpha(ghost, 0.5, 3)
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setNaijaHeadTexture("")
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cam_toEntity(ghost)
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entity_setPosition(ghost, entity_x(ghost), entity_y(ghost)-256, 4, 0, 0, 1)
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entity_alpha(ghost, 1, 4)
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watch(1)
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voice("Naija_SongCrystal2")
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watch(2)
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entity_idle(getNaija())
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entity_animate(getNaija(), "look45", LOOP_INF, LAYER_HEAD)
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watch(1)
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cam_toNode(getNode("CRYSTALCAM2"))
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local n = getNode("NAIJACRYSTAL")
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entity_animate(getNaija(), "pushBack")
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watch(0.2)
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entity_setPosition(getNaija(), node_x(n), node_y(n), 1.0, 0, 0, 1)
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entity_animate(getNaija(), "look45", LOOP_INF, LAYER_HEAD)
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watch(0.5)
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spawnParticleEffect("Erulian", entity_x(ghost), entity_y(ghost))
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watch(0.5)
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entity_idle(getNaija())
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entity_animate(getNaija(), "look45", LOOP_INF, LAYER_HEAD)
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watchForVoice()
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watch(0.5)
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voice("Naija_SongCrystal3")
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watch(2.5)
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vision("Erulian", 4, true)
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watchForVoice()
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spawnParticleEffect("SongCrystalActivate", node_x(crystalNode), node_y(crystalNode))
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overrideZoom(1.5, 2)
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entity_alpha(ghost, 0, 5)
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fadeOutMusic(6)
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setNaijaHeadTexture("Pain")
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esetv(ghost, EV_LOOKAT, 0)
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cam_toEntity(getNaija())
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entity_animate(getNaija(), "look-45", LOOP_INF, LAYER_HEAD)
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voice("Naija_SongCrystal3b")
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watchForVoice()
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watch(1.5)
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voice("Naija_SongCrystal4")
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watch(1.4)
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overrideZoom(1, 1)
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cam_toNode(getNode("CRYSTALCAM2"))
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setNaijaHeadTexture("")
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entity_idle(getNaija())
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watchForVoice()
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entity_idle(getNaija())
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cam_toEntity(getNaija())
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setSceneColor(1, 1, 1, 4)
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watch(2)
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setCameraLerpDelay(0)
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wait(1)
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node_setCursorActivation(me, false)
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overrideZoom(0)
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learnSong(SONG_PULL)
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setCutscene(0)
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setControlHint(getStringBank(36), 0, 0, 0, 10, "", SONG_BIND)
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playMusic("Cave")
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voice("naija_song_bind")
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entity_setPosition(ghost, oldx, oldy)
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esetv(getNaija(), EV_LOOKAT, 1)
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setBeacon(BEACON_ENERGYTEMPLE, true, -100, -50, 1, 0.25, 0.25)
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beaconEffect(BEACON_ENERGYTEMPLE)
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end
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function activate(me)
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runScene(me)
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end
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function update(me, dt)
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if isFlag(FLAG_SONGCAVECRYSTAL, 0) and node_isEntityIn(me, getNaija()) then
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runScene(me)
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end
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end
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