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Remove RenderObjectLayer::sort() and related
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6 changed files with 0 additions and 122 deletions
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@ -1137,11 +1137,6 @@ bool RenderObject::setTexture(const std::string &n)
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return tex && tex->getLoadResult() == TEX_SUCCESS;
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}
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float RenderObject::getSortDepth()
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{
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return position.y;
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}
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void RenderObject::addChild(RenderObject *r, ParentManaged pm, RenderBeforeParent rbp, ChildOrder order)
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{
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if (r->parent)
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