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Remove unused maxZoom attrib and related code
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parent
69ffb75746
commit
9d7dbe5435
3 changed files with 2 additions and 19 deletions
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@ -6470,16 +6470,8 @@ void Avatar::onUpdate(float dt)
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myZoom.interpolateTo(zoomMove, time, 0, 0, 1);
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}
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if (myZoom.x < game->maxZoom)
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{
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core->globalScale.x = game->maxZoom;
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core->globalScale.y = game->maxZoom;
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}
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else
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{
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core->globalScale.x = myZoom.x;
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core->globalScale.y = myZoom.y;
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}
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core->globalScale.x = myZoom.x;
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core->globalScale.y = myZoom.y;
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core->globalScaleChanged();
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}
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@ -1390,13 +1390,6 @@ bool Game::loadSceneXML(std::string scene)
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os << "cameraConstrained: " << cameraConstrained;
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debugLog(os.str());
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}
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if (level->Attribute("maxZoom"))
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{
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maxZoom = atof(level->Attribute("maxZoom"));
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std::ostringstream os;
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os << maxZoom;
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levelSF->SetAttribute("maxZoom", os.str().c_str());
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}
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gradTop = gradBtm = Vector(0,0,0);
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if (level->Attribute("gradient"))
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@ -2597,7 +2590,6 @@ void Game::applyState()
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dsq->getRenderObjectLayer(LR_BLACKGROUND)->update = false;
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grad = 0;
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maxZoom = -1;
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maxLookDistance = 600;
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saveFile = 0;
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deathTimer = 0.9f;
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@ -228,7 +228,6 @@ public:
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std::string overrideMusic;
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void resetFromTitle();
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float maxZoom;
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float maxLookDistance;
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XMLDocument *saveFile;
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