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Little correction to last patch - really override entity_delete().
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1 changed files with 1 additions and 1 deletions
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@ -7442,7 +7442,6 @@ static const struct {
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luaRegister(entity_getVectorToEntity),
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luaRegister(entity_getVectorToEntity),
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luaRegister(entity_getDistanceToTarget),
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luaRegister(entity_getDistanceToTarget),
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{ "entity_delete", l_entity_delete_override },
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luaRegister(entity_move),
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luaRegister(entity_move),
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luaRegister(entity_getID),
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luaRegister(entity_getID),
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@ -8075,6 +8074,7 @@ static const struct {
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// -- overrides / special cases--
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// -- overrides / special cases--
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{"bone_getPosition", l_bone_getWorldPosition},
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{"bone_getPosition", l_bone_getWorldPosition},
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{ "entity_delete", l_entity_delete_override },
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// -- deprecated/compatibility related functions below here --
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// -- deprecated/compatibility related functions below here --
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