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Use glm for matrix math instead of the OpenGL stack
Should cause less GL pipeline stalling / driver spinlocking if enabled. Disable AQUARIA_USE_GLM (default: true) in CMake to use the old GL pipeline version. Based on the implementation by Matt Bierner: https://bitbucket.org/mattbierner/ios-aquaria
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5 changed files with 62 additions and 17 deletions
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@ -42,7 +42,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\lua-5.1.4\src";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;BBGE_BUILD_VFS=1;VFS_ENABLE_C_API=1"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;BBGE_BUILD_VFS=1;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1"
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MinimalRebuild="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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@ -124,7 +124,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\lua-5.1.4\src";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;NDEBUG;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;_HAS_EXCEPTIONS=0;BBGE_BUILD_VFS=1;VFS_ENABLE_C_API=1"
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PreprocessorDefinitions="WIN32;NDEBUG;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;_HAS_EXCEPTIONS=0;BBGE_BUILD_VFS=1;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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@ -43,7 +43,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;FTGL_LIBRARY_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;VFS_ENABLE_C_API=1"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;FTGL_LIBRARY_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1"
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MinimalRebuild="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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@ -116,7 +116,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;FTGL_LIBRARY_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;_HAS_EXCEPTIONS=0;VFS_ENABLE_C_API=1"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;FTGL_LIBRARY_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;_HAS_EXCEPTIONS=0;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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