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https://github.com/AquariaOSE/Aquaria.git
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Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental
This commit is contained in:
commit
a49dda92d6
9 changed files with 44 additions and 15 deletions
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@ -574,6 +574,7 @@ void SongIcon::openNote()
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float glowLife = 0.5;
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float glowLife = 0.5;
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{
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Quad *q = new Quad("particles/glow", position);
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Quad *q = new Quad("particles/glow", position);
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q->scale.interpolateTo(Vector(10, 10), glowLife+0.1f);
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q->scale.interpolateTo(Vector(10, 10), glowLife+0.1f);
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q->alpha.ensureData();
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q->alpha.ensureData();
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@ -585,6 +586,8 @@ void SongIcon::openNote()
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q->setBlendType(RenderObject::BLEND_ADD);
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q->setBlendType(RenderObject::BLEND_ADD);
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q->followCamera = 1;
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q->followCamera = 1;
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dsq->game->addRenderObject(q, LR_HUD);
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dsq->game->addRenderObject(q, LR_HUD);
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q->setDecayRate(1/(glowLife+0.1f));
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}
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{
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{
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std::ostringstream os2;
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std::ostringstream os2;
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@ -603,6 +606,7 @@ void SongIcon::openNote()
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//q->setBlendType(RenderObject::BLEND_ADD);
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//q->setBlendType(RenderObject::BLEND_ADD);
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q->followCamera = 1;
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q->followCamera = 1;
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dsq->game->addRenderObject(q, LR_HUD);
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dsq->game->addRenderObject(q, LR_HUD);
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q->setDecayRate(1/(glowLife+0.1f));
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}
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}
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avatar->songInterfaceTimer = 1.0;
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avatar->songInterfaceTimer = 1.0;
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@ -1422,7 +1426,7 @@ void Avatar::openSingingInterface()
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//core->setMousePosition(Vector(400,300));
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//core->setMousePosition(Vector(400,300));
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}
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}
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core->setMouseConstraintCircle(singingInterfaceRadius);
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core->setMouseConstraintCircle(core->center, singingInterfaceRadius);
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stopRoll();
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stopRoll();
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singing = true;
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singing = true;
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currentSongIdx = SONG_NONE;
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currentSongIdx = SONG_NONE;
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@ -166,16 +166,7 @@ void SongLineRender::newPoint(const Vector &pt, const Vector &color)
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s.color = color;
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s.color = color;
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pts.push_back(s);
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pts.push_back(s);
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if (pts.size() > maxx)
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if (pts.size() > maxx)
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{
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pts.erase(pts.begin());
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std::vector<SongLinePoint> copy;
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copy = pts;
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pts.clear();
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for (int i = 1; i < copy.size(); i++)
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{
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pts.push_back(copy[i]);
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}
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}
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}
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}
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else if (!pts.empty() && inRange)
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else if (!pts.empty() && inRange)
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{
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{
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@ -8060,6 +8060,18 @@ luaFunc(getMouseWheelChange)
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luaReturnNum(core->mouse.scrollWheelChange);
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luaReturnNum(core->mouse.scrollWheelChange);
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}
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}
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luaFunc(setMouseConstraintCircle)
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{
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core->setMouseConstraintCircle(Vector(lua_tonumber(L, 1), lua_tonumber(L, 2)), lua_tonumber(L, 3));
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luaReturnNil();
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}
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luaFunc(setMouseConstraint)
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{
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core->setMouseConstraint(getBool(L, 1));
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luaReturnNil();
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}
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luaFunc(fade)
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luaFunc(fade)
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{
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{
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dsq->overlay->color.interpolateTo(Vector(lua_tonumber(L, 3), lua_tonumber(L, 4), lua_tonumber(L, 5)), lua_tonumber(L, 6));
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dsq->overlay->color.interpolateTo(Vector(lua_tonumber(L, 3), lua_tonumber(L, 4), lua_tonumber(L, 5)), lua_tonumber(L, 6));
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@ -9114,6 +9126,8 @@ static const struct {
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luaRegister(getMousePos),
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luaRegister(getMousePos),
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luaRegister(getMouseWorldPos),
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luaRegister(getMouseWorldPos),
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luaRegister(getMouseWheelChange),
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luaRegister(getMouseWheelChange),
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luaRegister(setMouseConstraintCircle),
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luaRegister(setMouseConstraint),
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luaRegister(resetContinuity),
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luaRegister(resetContinuity),
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@ -3296,10 +3296,12 @@ void Core::setMouseConstraint(bool on)
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mouseConstraint = on;
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mouseConstraint = on;
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}
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}
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void Core::setMouseConstraintCircle(float circle)
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void Core::setMouseConstraintCircle(const Vector& pos, float circle)
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{
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{
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mouseConstraint = true;
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mouseConstraint = true;
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mouseCircle = circle;
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mouseCircle = circle;
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mouseConstraintCenter = pos;
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mouseConstraintCenter.z = 0;
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}
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}
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/*
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/*
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@ -3333,7 +3335,7 @@ bool Core::doMouseConstraint()
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{
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{
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//- core->getVirtualOffX()
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//- core->getVirtualOffX()
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//- virtualOffX
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//- virtualOffX
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Vector h = Vector(core->center.x , core->center.y);
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Vector h = mouseConstraintCenter;
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Vector d = mouse.position - h;
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Vector d = mouse.position - h;
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if (!d.isLength2DIn(mouseCircle))
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if (!d.isLength2DIn(mouseCircle))
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{
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{
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@ -1037,7 +1037,7 @@ public:
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void removeRenderObject(RenderObject *r, RemoveRenderObjectFlag flag = DESTROY_RENDER_OBJECT);
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void removeRenderObject(RenderObject *r, RemoveRenderObjectFlag flag = DESTROY_RENDER_OBJECT);
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void setMouseConstraint(bool on);
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void setMouseConstraint(bool on);
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void setMouseConstraintCircle(float mouseCircle);
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void setMouseConstraintCircle(const Vector& pos, float mouseCircle);
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void setReentryInputGrab(int on);
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void setReentryInputGrab(int on);
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@ -1350,6 +1350,7 @@ protected:
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std::string appName;
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std::string appName;
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bool mouseConstraint;
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bool mouseConstraint;
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float mouseCircle;
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float mouseCircle;
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Vector mouseConstraintCenter;
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bool doMouseConstraint();
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bool doMouseConstraint();
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@ -284,6 +284,8 @@ void Emitter::onRender()
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if (hasRot)
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if (hasRot)
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{
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{
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Vector colorMult = data.inheritColor ? pe->color : Vector(1, 1, 1);
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float alphaMult = data.inheritAlpha ? pe->alpha.x : 1;
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for (Particles::iterator i = particles.begin(); i != particles.end(); i++)
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for (Particles::iterator i = particles.begin(); i != particles.end(); i++)
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{
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{
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Particle *p = *i;
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Particle *p = *i;
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@ -293,7 +295,8 @@ void Emitter::onRender()
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const float dy = h2 * p->scale.y;
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const float dy = h2 * p->scale.y;
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#ifdef BBGE_BUILD_OPENGL
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#ifdef BBGE_BUILD_OPENGL
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glColor4f(p->color.x, p->color.y, p->color.z, p->alpha.x);
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Vector col = p->color * colorMult;
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glColor4f(col.x, col.y, col.z, p->alpha.x * alphaMult);
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if (p->rot.z != 0 || p->rot.isInterpolating())
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if (p->rot.z != 0 || p->rot.isInterpolating())
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@ -404,6 +404,16 @@ void ParticleEffect::bankLoad(const std::string &file, const std::string &path)
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inf >> tmp;
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inf >> tmp;
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inf >> currentEmitter->data.suckIndex >> currentEmitter->data.suckStr;
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inf >> currentEmitter->data.suckIndex >> currentEmitter->data.suckStr;
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}
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}
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else if (token == "InheritColor")
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{
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inf >> tmp;
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inf >> currentEmitter->data.inheritColor;
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}
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else if (token == "InheritAlpha")
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{
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inf >> tmp;
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inf >> currentEmitter->data.inheritAlpha;
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}
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}
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}
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}
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}
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}
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}
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@ -72,6 +72,8 @@ struct SpawnParticleData
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float counter;
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float counter;
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float spawnTimeOffset;
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float spawnTimeOffset;
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bool spawnLocal;
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bool spawnLocal;
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bool inheritColor;
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bool inheritAlpha;
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float lastDTDifference;
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float lastDTDifference;
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int groupRender;
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int groupRender;
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@ -70,4 +70,6 @@ SpawnParticleData::SpawnParticleData()
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groupRender = 0;
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groupRender = 0;
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pauseLevel = 0;
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pauseLevel = 0;
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copyParentFlip = 0;
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copyParentFlip = 0;
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inheritColor = false;
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inheritAlpha = false;
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}
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}
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