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little fix, replaying ryan's patch to libogg and an oversight in GridRender that got lost
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2 changed files with 10 additions and 1 deletions
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@ -84,7 +84,7 @@ void GridRender::onRender()
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break;
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}
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int obsType = this->obsType;
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const signed char obsType = this->obsType;
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Vector camPos = core->cameraPos;
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camPos.x -= core->getVirtualOffX() * (core->invGlobalScale);
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const TileVector ct(camPos);
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