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Fix typo in icecunk script, thx Red Skull

This commit is contained in:
fgenesis 2012-06-27 23:46:23 +02:00
parent 7e1c32a99c
commit ad0eff411c

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@ -55,7 +55,7 @@ function v.commonInit(me, size)
512, -- sprite height
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
1, -- 0/1 hit other entities off/on (uses collideRadius)
4000, -- updateCull -1: disabled, default: 4000
4000 -- updateCull -1: disabled, default: 4000
)
loadSound("IceChunkBreak")