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b1e3cfbcba
1 changed files with 2 additions and 3 deletions
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@ -316,10 +316,9 @@ static glm::mat4 matrixChain(const RenderObject *ro)
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);
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if (ro->isfh())
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tranformMatrix *= glm::rotate(180.0f, 0.0f, 1.0f, 0.0f);
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tranformMatrix *= glm::translate(ro->internalOffset.x, ro->internalOffset.y, 0.0f);
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tranformMatrix *= glm::rotate(180.0f, glm::vec3(0.0f, 1.0f, 0.0f));
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tranformMatrix *= glm::translate(glm::vec3(ro->internalOffset.x, ro->internalOffset.y, 0.0f));
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return tranformMatrix;
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}
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#else
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