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https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 03:33:48 +00:00
Removing more build options
This times, it is `AQ_TEST_QUADTRAIL`, `AQUARIA_BUILD_MAPVIS` and `DISABLE_SUBS` that have disappeared.
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3 changed files with 0 additions and 26 deletions
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@ -32,11 +32,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//#define AQ_TEST_QUADTRAIL
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#ifdef AQ_TEST_QUADTRAIL
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#include "QuadTrail.h"
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QuadTrail *quadTrail = 0;
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#endif
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Path *lastWaterBubble = 0;
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bool lastJumpOutFromWaterBubble = false;
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@ -3787,12 +3782,6 @@ Avatar::Avatar() : Entity(), ActionMapper()
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urchinDelay = 0;
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jellyDelay = 0;
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#ifdef AQ_TEST_QUADTRAIL
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quadTrail = new QuadTrail(100, 32);
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quadTrail->setTexture("Particles/QuadTrail");
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quadTrail->setBlendType(BLEND_ADD);
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dsq->game->addRenderObject(quadTrail, LR_PARTICLES);
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#endif
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curWebPoint = 0;
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@ -5588,9 +5577,6 @@ void Avatar::onUpdate(float dt)
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looking = 0;
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#ifdef AQ_TEST_QUADTRAIL
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quadTrail->addPoint(position);
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#endif
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if (lightFormGlow)
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{
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@ -2430,7 +2430,6 @@ void Continuity::saveFile(int slot, Vector position, unsigned char *scrShotData,
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}
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worldMap->SetAttribute("b", os.str().c_str());
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#ifdef AQUARIA_BUILD_MAPVIS
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if (dsq->game->worldMapRender)
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{
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std::ostringstream os;
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@ -2443,7 +2442,6 @@ void Continuity::saveFile(int slot, Vector position, unsigned char *scrShotData,
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}
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worldMap->SetAttribute("va", os.str().c_str());
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}
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#endif
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}
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doc.InsertEndChild(worldMap);
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@ -2961,7 +2959,6 @@ void Continuity::loadFile(int slot)
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}
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#ifdef AQUARIA_BUILD_MAPVIS
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if (worldMap->Attribute("va") && dsq->continuity.worldMap.getNumWorldMapTiles())
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{
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std::istringstream is(worldMap->Attribute("va"));
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@ -2987,7 +2984,6 @@ void Continuity::loadFile(int slot)
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tile->stringToData(is);
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}
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}
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#endif
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}
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@ -452,7 +452,6 @@ void WorldMapRender::setProperTileColor(WorldMapTile *tile)
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}
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}
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#ifdef AQUARIA_BUILD_MAPVIS
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static void tileDataToVis(WorldMapTile *tile, Vector **vis)
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{
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@ -565,13 +564,11 @@ static void resetTileAlpha(WorldMapTile *tile, const unsigned char *savedTexData
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tile->q->texture->write(0, 0, tile->q->texture->width, tile->q->texture->height, savedTexData);
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}
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#endif // AQUARIA_BUILD_MAPVIS
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void WorldMapRender::setVis(WorldMapTile *tile)
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{
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if (!tile) return;
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#ifdef AQUARIA_BUILD_MAPVIS
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tile->q->color = Vector(1,1,1);
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@ -589,13 +586,11 @@ void WorldMapRender::setVis(WorldMapTile *tile)
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lastVisQuad = tile->q;
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lastVisTile = tile;
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#endif
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}
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void WorldMapRender::clearVis(WorldMapTile *tile)
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{
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if (!tile) return;
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#ifdef AQUARIA_BUILD_MAPVIS
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if (visMethod == VIS_VERTEX)
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{
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if (tile->q)
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@ -610,7 +605,6 @@ void WorldMapRender::clearVis(WorldMapTile *tile)
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savedTexData = 0;
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}
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}
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#endif
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}
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@ -1151,7 +1145,6 @@ void WorldMapRender::onUpdate(float dt)
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}
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else
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{
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#ifdef AQUARIA_BUILD_MAPVIS
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if (!dsq->isInCutscene() && dsq->game->avatar && activeTile
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#ifdef AQUARIA_BUILD_SCENEEDITOR
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&& !dsq->game->sceneEditor.isOn()
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@ -1193,7 +1186,6 @@ void WorldMapRender::onUpdate(float dt)
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}
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}
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}
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#endif
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}
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lastMousePosition = core->mouse.position;
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