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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.

This commit is contained in:
fgenesis 2012-06-02 18:58:02 +02:00
commit b5518c28cd
11 changed files with 239 additions and 31 deletions

View file

@ -554,7 +554,7 @@ void DSQ::debugMenu()
{
core->frameOutputMode = false;
dsq->game->togglePause(true);
std::string s = dsq->getUserInputString("1: Refresh\n2: Heal\n3: Reset Cont.\n5: Set Invincible\n6: Set Flag\n8: All Songs\n9: All Ups\nS: learn song #\nF: Find Entity\nC: Set Costume\n0: Learn MArea Songs\nR: Record Demo\nP: Playback Demo\nT: Rewind Demo\nU: Ouput Demo Frames\nB: Unload Resources\nA: Reload Resources\nM: AutoMap\nJ: JumpState\nQ: QuitNestedMain", "");
std::string s = dsq->getUserInputString(dsq->continuity.stringBank.get(2012), "");
stringToUpper(s);
/*
@ -748,7 +748,7 @@ void DSQ::debugMenu()
{
std::ostringstream os;
os << dsq->game->avatar->health;
std::istringstream is(dsq->getUserInputString("health", os.str()));
std::istringstream is(dsq->getUserInputString(dsq->continuity.stringBank.get(2013), os.str()));
float h = 0;
is >> h;
dsq->game->avatar->health = h;
@ -1186,6 +1186,8 @@ This build is not yet final, and as such there are a couple things lacking. They
loadBit(LOAD_FONTS);
dsq->continuity.stringBank.load();
setTexturePointers();
cursor = new Quad;
@ -1317,14 +1319,14 @@ This build is not yet final, and as such there are a couple things lacking. They
addRenderObject(cutscene_bg, LR_SUBTITLES);
cutscene_text = new BitmapText(&dsq->font);
cutscene_text->setText("~Paused~");
cutscene_text->setText(dsq->continuity.stringBank.get(2004));
cutscene_text->position = Vector(400,300-16);
cutscene_text->alpha.x = 0;
cutscene_text->followCamera = 1;
addRenderObject(cutscene_text, LR_SUBTITLES);
cutscene_text2 = new BitmapText(&dsq->smallFont);
cutscene_text2->setText("Press 'S' to Skip");
cutscene_text2->setText(dsq->continuity.stringBank.get(2005));
cutscene_text2->position = Vector(400,300+10);
cutscene_text2->alpha.x = 0;
cutscene_text2->followCamera = 1;
@ -1774,7 +1776,7 @@ void DSQ::setFilter(int ds)
void DSQ::setStory()
{
std::string flagString = getUserInputString("Enter Flag to Set", "0");
std::string flagString = getUserInputString(dsq->continuity.stringBank.get(2014), "0");
int flag = 0;
std::istringstream is(flagString);
is >> flag;
@ -1782,7 +1784,7 @@ void DSQ::setStory()
core->main(0.2);
std::ostringstream os;
os << dsq->continuity.getFlag(flag);
flagString = getUserInputString("Enter Value to Set Flag To", os.str());
flagString = getUserInputString(dsq->continuity.stringBank.get(2015), os.str());
int value = 0;
std::istringstream is2(flagString);
is2 >> value;
@ -2917,7 +2919,7 @@ void DSQ::clearModSelector()
void DSQ::updateSaveSlotPageCount()
{
std::ostringstream os;
os << "Page " << user.data.savePage+1 << "/" << maxPages+1;
os << dsq->continuity.stringBank.get(2006) << " " << user.data.savePage+1 << "/" << maxPages+1;
saveSlotPageCount->setText(os.str());
}