mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 03:33:48 +00:00
make both spline modes toggle-able ("assist" mode)
This commit is contained in:
parent
8efdec5aa0
commit
b55b5a033c
7 changed files with 98 additions and 46 deletions
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@ -240,6 +240,7 @@ void AnimationEditor::applyState()
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editingBone = 0;
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currentKey = 0;
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splinegrid = 0;
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assistedSplineEdit = true;
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editSprite = new SkeletalSprite();
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editSprite->cull = false;
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@ -302,6 +303,8 @@ void AnimationEditor::applyState()
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addAction(MakeFunctionEvent(AnimationEditor, decrTimelineGrid), KEY_O, 0);
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addAction(MakeFunctionEvent(AnimationEditor, incrTimelineGrid), KEY_P, 0);
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addAction(MakeFunctionEvent(AnimationEditor, toggleSplineMode), KEY_W, 0);
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addAction(ACTION_SWIMLEFT, KEY_J, -1);
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@ -462,6 +465,12 @@ void AnimationEditor::applyState()
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reverseAnim->event.set(MakeFunctionEvent(AnimationEditor, reverseAnim));
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addRenderObject(reverseAnim, LR_MENU);
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DebugButton *bAssist = new DebugButton(0, 0, 150);
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bAssist->position = Vector(10, 510);
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bAssist->event.set(MakeFunctionEvent(AnimationEditor, toggleSplineMode));
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addRenderObject(bAssist, LR_MENU);
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bSplineAssist = bAssist;
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OutlineRect *rect = new OutlineRect;
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rect->setWidthHeight(400,400);
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@ -494,6 +503,7 @@ void AnimationEditor::applyState()
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updateTimelineGrid();
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updateTimelineUnit();
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updateButtonLabels();
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}
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void AnimationEditor::clearUndoHistory()
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@ -1010,12 +1020,13 @@ void AnimationEditor::editStripKey()
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bk->controlpoints.resize(totalcp);
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assert(!splinegrid);
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splinegrid = new SplineGrid;
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splinegrid = new SplineGrid();
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DynamicRenderGrid *rgrid = splinegrid->resize(interp->bsp.ctrlX(), interp->bsp.ctrlY(), grid->width(), grid->height(), interp->bsp.degX(), interp->bsp.degY());
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rgrid->setDrawOrder(grid->getDrawOrder());
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splinegrid->setTexture(editingBone->texture->name);
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splinegrid->setWidthHeight(editingBone->width, editingBone->height);
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splinegrid->position = Vector(400, 300);
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splinegrid->setAssist(assistedSplineEdit);
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if(reset)
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splinegrid->resetControlPoints();
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@ -1621,6 +1632,23 @@ void AnimationEditor::decrTimelineGrid()
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updateTimelineGrid();
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}
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void AnimationEditor::toggleSplineMode()
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{
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assistedSplineEdit = !assistedSplineEdit;
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updateButtonLabels();
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if(splinegrid)
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splinegrid->setAssist(assistedSplineEdit);
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}
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void AnimationEditor::updateButtonLabels()
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{
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{
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std::ostringstream os;
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os << "S.Assist (W)(" << (assistedSplineEdit ? "on" : "off") << ")";
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bSplineAssist->label->setText(os.str());
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}
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}
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void AnimationEditor::updateTimelineGrid()
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{
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std::ostringstream os;
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@ -1659,3 +1687,4 @@ void AnimationEditor::applySplineGridToBone()
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interp->updateGridAndBone(*bk, editingBone);
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}
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}
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@ -8,6 +8,7 @@
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class DebugFont;
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class BitmapText;
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class SplineGrid;
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class DebugButton;
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class KeyframeWidget : public Quad
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{
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@ -133,6 +134,7 @@ public:
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SkeletalKeyframe buffer;
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bool editingStrip;
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bool assistedSplineEdit;
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size_t selectedStripPoint;
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void reverseAnim();
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@ -162,6 +164,10 @@ public:
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SplineGrid *splinegrid;
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void applySplineGridToBone();
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void applyBoneToSplineGrid();
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void toggleSplineMode();
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DebugButton *bSplineAssist;
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void updateButtonLabels();
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};
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@ -165,22 +165,23 @@ void BSpline2DWithPoints::reset()
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BSpline2D::reset(&controlpoints[0]);
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}
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BSpline2DControlPointGenerator::BSpline2DControlPointGenerator(size_t cx, size_t cy)
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bool BSpline2DControlPointGenerator::resize(size_t cx, size_t cy)
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{
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const size_t interpStorageSizeX = tbsp__getInterpolatorStorageSize(cx, cx);
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const size_t interpStorageSizeY = tbsp__getInterpolatorStorageSize(cy, cy);
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const size_t interpStorageNeeded = interpStorageSizeX + interpStorageSizeY;
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floats.resize(interpStorageNeeded);
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interp.x.init(&floats[0], cx, cx);
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interp.y.init(&floats[interpStorageSizeX], cy, cy);
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cp2d.init(cx, cy);
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const size_t maxcp = std::max(cx, cy);
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vectmp.resize(maxcp);
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return interp.x.init(&floats[0], cx, cx)
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&& interp.y.init(&floats[interpStorageSizeX], cy, cy);
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}
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void BSpline2DControlPointGenerator::refresh(const float* knotsx, const float* knotsy, unsigned degx, unsigned degy)
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bool BSpline2DControlPointGenerator::refresh(const float* knotsx, const float* knotsy, unsigned degx, unsigned degy)
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{
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const size_t maxcp = vectmp.size();
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const size_t tmpn = tbsp__getInterpolatorRefreshTempSize(maxcp, maxcp);
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@ -195,8 +196,8 @@ void BSpline2DControlPointGenerator::refresh(const float* knotsx, const float* k
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tmp = &tmpv[0];
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}
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interp.x.refresh(tmp, knotsx, degx);
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interp.y.refresh(tmp, knotsy, degy);
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return interp.x.refresh(tmp, knotsx, degx)
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&& interp.y.refresh(tmp, knotsy, degy);
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}
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Vector* BSpline2DControlPointGenerator::generateControlPoints(const Vector *points2d)
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@ -230,10 +231,10 @@ Vector* BSpline2DControlPointGenerator::generateControlPoints(const Vector *poin
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}
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BSpline2DControlPointGeneratorWithPoints::BSpline2DControlPointGeneratorWithPoints(size_t cx, size_t cy)
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: BSpline2DControlPointGenerator(cx, cy)
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, designpoints(cx * cy)
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bool BSpline2DControlPointGeneratorWithPoints::resize(size_t cx, size_t cy)
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{
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designpoints.resize(cx * cy);
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return BSpline2DControlPointGenerator::resize(cx, cy);
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}
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Vector* BSpline2DControlPointGeneratorWithPoints::generateControlPoints()
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@ -75,9 +75,9 @@ public:
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class BSpline2DControlPointGenerator
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{
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public:
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BSpline2DControlPointGenerator(size_t cx, size_t cy);
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bool resize(size_t cx, size_t cy);
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void refresh(const float *knotsx, const float *knotsy, unsigned degx, unsigned degy);
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bool refresh(const float *knotsx, const float *knotsy, unsigned degx, unsigned degy);
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Vector *generateControlPoints(const Vector *points2d);
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@ -94,7 +94,7 @@ private:
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class BSpline2DControlPointGeneratorWithPoints : public BSpline2DControlPointGenerator
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{
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public:
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BSpline2DControlPointGeneratorWithPoints(size_t cx, size_t cy);
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bool resize(size_t cx, size_t cy);
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Vector *generateControlPoints();
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std::vector<Vector> designpoints;
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};
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@ -79,29 +79,26 @@ void SplineGridCtrlPoint::onUpdate(float dt)
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}
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SplineGrid::SplineGrid()
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: wasModified(false), deg(0), pointscale(1), cpgen(NULL)
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: wasModified(false), deg(0), pointscale(1), _assistMode(true)
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{
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setWidthHeight(128, 128);
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renderQuad = true;
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renderBorder = true;
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renderBorderColor = Vector(0.5f, 0.5f, 0.5f);
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}
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SplineGrid::~SplineGrid()
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{
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delete cpgen;
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}
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DynamicRenderGrid *SplineGrid::resize(size_t w, size_t h, size_t xres, size_t yres, unsigned degx, unsigned degy)
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{
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if(!cpgen.resize(w, h))
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return NULL;
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size_t oldcpx = bsp.ctrlX();
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size_t oldcpy = bsp.ctrlY();
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if(cpgen && (oldcpx != w || oldcpy != h))
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{
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delete cpgen;
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cpgen = NULL;
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}
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DynamicRenderGrid *ret = this->createGrid(xres, yres);
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ret->gridType = GRID_INTERP;
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@ -138,7 +135,8 @@ DynamicRenderGrid *SplineGrid::resize(size_t w, size_t h, size_t xres, size_t yr
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ref = createControlPoint(x, y);
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}
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_initCpgen();
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if(!cpgen.refresh(bsp.getKnotsX(), bsp.getKnotsY(), bsp.degX(), bsp.degY()))
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return NULL;
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recalc();
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@ -147,14 +145,15 @@ DynamicRenderGrid *SplineGrid::resize(size_t w, size_t h, size_t xres, size_t yr
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void SplineGrid::recalc()
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{
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if(cpgen)
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if(_assistMode)
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{
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exportGridPoints(&cpgen->designpoints[0]);
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exportGridPoints(&cpgen.designpoints[0]);
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_generateControlPointsFromDesignPoints();
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}
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else
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{
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exportGridPoints(&bsp.controlpoints[0]);
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bsp.recalc(&cpgen.designpoints[0], bsp.ctrlX(), bsp.ctrlY());
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}
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if(grid)
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@ -183,11 +182,11 @@ void SplineGrid::importKeyframe(const BoneKeyframe* bk)
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bsp.controlpoints = bk->controlpoints;
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if(cpgen)
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if(_assistMode)
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{
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// given control points, generate spline points (which are later caculated back into control points)
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bsp.recalc(&cpgen->designpoints[0], bsp.ctrlX(), bsp.ctrlY());
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importGridPoints(&cpgen->designpoints[0]);
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bsp.recalc(&cpgen.designpoints[0], bsp.ctrlX(), bsp.ctrlY());
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importGridPoints(&cpgen.designpoints[0]);
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}
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else
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importGridPoints(&bk->controlpoints[0]);
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@ -212,9 +211,9 @@ void SplineGrid::resetControlPoints()
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// This pushes the bspline controlpoints outwards so that all spline points line up as one would expect.
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// If this weren't done, the tile's texture would be pulled inwards (more with increasing dimension);
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// as if the tile was a piece of plastic foil that's seen too much heat.
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if(cpgen)
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//if(_assistMode) // ALWAYS DO THIS!!
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{
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cpgen->designpoints = bsp.controlpoints;
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cpgen.designpoints = bsp.controlpoints;
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_generateControlPointsFromDesignPoints();
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}
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@ -223,17 +222,10 @@ void SplineGrid::resetControlPoints()
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void SplineGrid::_generateControlPointsFromDesignPoints()
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{
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const Vector *cp = cpgen->generateControlPoints();
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const Vector *cp = cpgen.generateControlPoints();
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memcpy(&bsp.controlpoints[0], cp, bsp.controlpoints.size() * sizeof(*cp));
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}
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void SplineGrid::_initCpgen()
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{
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assert(!cpgen);
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cpgen = new BSpline2DControlPointGeneratorWithPoints(bsp.ctrlX(), bsp.ctrlY());
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cpgen->refresh(bsp.getKnotsX(), bsp.getKnotsY(), bsp.degX(), bsp.degY());
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}
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SplineGridCtrlPoint* SplineGrid::createControlPoint(size_t x, size_t y)
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{
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const size_t cpx = bsp.ctrlX();
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@ -263,7 +255,10 @@ void SplineGrid::onRender(const RenderState& rs) const
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const Vector wh2(width * 0.5f, height * 0.5f);
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glLineWidth(2);
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glColor4f(0.0f, 0.3f, 1.0f, 0.3f);
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if(_assistMode)
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glColor4f(0.0f, 0.3f, 1.0f, 0.4f);
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else
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glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
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const size_t cpx = bsp.ctrlX();
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const size_t cpy = bsp.ctrlY();
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@ -293,9 +288,14 @@ void SplineGrid::onRender(const RenderState& rs) const
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glEnd();
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}
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if(RenderObject::renderCollisionShape && cpgen)
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const Vector *psrc = _assistMode
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? &bsp.controlpoints[0]
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: &cpgen.designpoints[0];
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if(RenderObject::renderCollisionShape)
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{
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glColor4f(1.0f, 0.4f, 0.4f, 0.7f);
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glLineWidth(1);
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glColor4f(1.0f, 0.3f, 0.3f, 0.7f);
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glPushMatrix();
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glScalef(width, height, 1);
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@ -303,7 +303,7 @@ void SplineGrid::onRender(const RenderState& rs) const
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for(size_t y = 0; y < cpy; ++y)
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{
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glBegin(GL_LINE_STRIP);
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const Vector *row = &bsp.controlpoints[y * cpx];
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const Vector *row = &psrc[y * cpx];
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for(size_t x = 0; x < cpx; ++x)
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{
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const Vector p = row[x];
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@ -318,7 +318,7 @@ void SplineGrid::onRender(const RenderState& rs) const
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glBegin(GL_LINE_STRIP);
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for(size_t y = 0; y < cpy; ++y)
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{
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const Vector p = bsp.controlpoints[y * cpx + x];
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const Vector p = psrc[y * cpx + x];
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glVertex2f(p.x, p.y);
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}
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glEnd();
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@ -337,3 +337,17 @@ void SplineGrid::setPointScale(const float scale)
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ctrlp[i]->scale.y = scale;
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}
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}
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void SplineGrid::setAssist(bool on)
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{
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if(on == _assistMode)
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return;
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if(on)
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importGridPoints(&cpgen.designpoints[0]);
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else
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importGridPoints(&bsp.controlpoints[0]);
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_assistMode = on;
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recalc();
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}
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@ -47,6 +47,8 @@ public:
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void setPointScale(const float scale);
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float getPointScale() const { return pointscale; }
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void setAssist(bool on);
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virtual void onRender(const RenderState& rs) const OVERRIDE;
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virtual void onUpdate(float dt) OVERRIDE;
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@ -58,7 +60,6 @@ public:
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private:
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void _generateControlPointsFromDesignPoints();
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void _initCpgen();
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SplineGridCtrlPoint *createControlPoint(size_t x, size_t y);
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@ -67,7 +68,8 @@ private:
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BSpline2DWithPoints bsp;
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float pointscale;
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BSpline2DControlPointGeneratorWithPoints *cpgen;
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BSpline2DControlPointGeneratorWithPoints cpgen;
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bool _assistMode;
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};
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@ -835,12 +835,12 @@ T *Interpolator<T>::init(T * TBSP_RESTRICT const mem, size_t nump, size_t numcp)
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// Calling this with 2 points is pointless, < 2 is mathematically impossible
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if(nump < 2 || numcp < 2 || !mem)
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return false;
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return NULL;
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// Can only generate less or equal control points than points
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TBSP_ASSERT(numcp <= nump);
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if(!(numcp <= nump))
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return false;
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return NULL;
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T *p = mem;
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