1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2025-10-08 15:21:12 +00:00

Removed textureMemoryMultiplier again; a bit more debug output for differing texture sizes

This commit is contained in:
fgenesis 2012-06-15 17:58:18 +02:00
commit b719b8fd60
5 changed files with 14 additions and 34 deletions

View file

@ -56,8 +56,6 @@ bool Texture::useMipMaps = true;
TexErr Texture::textureError = TEXERR_OK;
int Texture::textureMemoryMultiplier = 1;
Texture::Texture() : Resource()
{
#ifdef BBGE_BUILD_OPENGL
@ -821,7 +819,7 @@ static unsigned int clp2(unsigned int x)
unsigned char * Texture::getBufferAndSize(int *wparam, int *hparam, unsigned int *sizeparam)
{
unsigned char *data = NULL;
unsigned int size = 0, allocsize = 0;
unsigned int size = 0;
int tw = 0, th = 0;
int w = 0, h = 0;
@ -836,13 +834,18 @@ unsigned char * Texture::getBufferAndSize(int *wparam, int *hparam, unsigned int
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
// As we know it - but round to nearest power of 2 OpenGL does this internally anyways.
// As we know it - but round to nearest power of 2 - OpenGL does this internally anyways.
tw = clp2(width); // known to be > 0.
th = clp2(height);
if (w != tw || h != th)
{
debugLog("Texture::getBufferAndSize() WARNING: width/height disagree");
std::ostringstream os;
os << "Texture::getBufferAndSize() WARNING: width/height disagree: ";
os << "Driver says (" << w << ", " << h << "); ";
os << "Texture says (" << width << ", " << height << "); ";
os << "Rounded to (" << tw << ", " << th << ")";
debugLog(os.str());
// choose max. for size calculation
w = w > tw ? w : tw;
h = h > th ? h : th;
@ -852,9 +855,7 @@ unsigned char * Texture::getBufferAndSize(int *wparam, int *hparam, unsigned int
if (!size)
goto fail;
allocsize = size * textureMemoryMultiplier;
data = (unsigned char*)malloc(allocsize + 32);
data = (unsigned char*)malloc(size + 32);
if (!data)
{
std::ostringstream os;
@ -862,12 +863,12 @@ unsigned char * Texture::getBufferAndSize(int *wparam, int *hparam, unsigned int
errorLog(os.str());
goto fail;
}
memcpy(data + allocsize, "SAFE", 5);
memcpy(data + size, "SAFE", 5);
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
glBindTexture(GL_TEXTURE_2D, 0);
// Not sure but this might be the case with nouveau drivers on linux... still investigating. -- fg
if(memcmp(data + allocsize, "SAFE", 5))
if(memcmp(data + size, "SAFE", 5))
{
errorLog("Texture::getBufferAndSize(): Broken graphics driver! Wrote past end of buffer!");
free(data); // in case we are here, this will most likely cause a crash.

View file

@ -82,7 +82,6 @@ public:
void read(int tx, int ty, int w, int h, unsigned char *pixels);
unsigned char *getBufferAndSize(int *w, int *h, unsigned int *size); // returned memory must be free()'d
static int textureMemoryMultiplier; // 1. More for buggy drivers.
protected:
std::string loadName;