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Remove some unnecessary includes of glpng

This commit is contained in:
fgenesis 2017-02-15 00:56:00 +01:00
parent 33b9eebd3f
commit b7e3e55cf1
5 changed files with 260 additions and 253 deletions

View file

@ -18,6 +18,8 @@ You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "SceneEditor.h"
#include "../BBGE/MathFunctions.h"
#include <GL/glpng.h>
#include "../BBGE/Gradient.h"
@ -1525,18 +1527,11 @@ void SceneEditor::skinLevel()
dsq->screenMessage("Cannot skin without generated level.");
return;
}
pngRawInfo rawinfo;
std::string file = getMapTemplateFilename();
bool success = pngLoadRaw(file.c_str(), &rawinfo);
if (success)
{
skinLevel(&rawinfo, skinMinX, skinMinY, skinMaxX, skinMaxY);
if (rawinfo.Data != NULL)
free(rawinfo.Data);
}
skinLevel(skinMinX, skinMinY, skinMaxX, skinMaxY);
}
void SceneEditor::skinLevel(pngRawInfo *png, int minX, int minY, int maxX, int maxY)
void SceneEditor::skinLevel(int minX, int minY, int maxX, int maxY)
{
std::vector<Element*> deleteElements;
size_t i = 0;