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Attempt to repair background pausing on Linux

This commit is contained in:
fgenesis 2016-10-24 23:58:20 +02:00
parent a3d5d63eed
commit b8aaccd7a1
3 changed files with 3 additions and 5 deletions

View file

@ -3,7 +3,6 @@
#ifndef BBGE_SKIP_CONFIG_HEADERS
#define BBGE_BUILD_SDL 1
#define BBGE_BUILD_FRAMEBUFFER 1
#define BBGE_BUILD_SHADERS 1
#define BBGE_BUILD_OPENGL 1

View file

@ -1283,8 +1283,7 @@ void Core::run(float runTime)
int frames = 0;
float real_dt = 0;
#if (!defined(_DEBUG) || defined(BBGE_BUILD_UNIX)) && defined(BBGE_BUILD_SDL)
#if !defined(_DEBUG)
bool wasInactive = false;
#endif
@ -1327,7 +1326,7 @@ void Core::run(float runTime)
}
#if !defined(_DEBUG) && defined(BBGE_BUILD_SDL)
#if !defined(_DEBUG)
if (lib_graphics && (wasInactive || !settings.runInBackground))
{

View file

@ -445,7 +445,7 @@ double OggDecoder::position()
return (double)samples_played / (double)freq;
}
#if (defined(BBGE_BUILD_SDL) && (SDL_BYTEORDER == SDL_BIG_ENDIAN))
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
#define BBGE_BIGENDIAN 1
#else
#define BBGE_BIGENDIAN 0