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editor: hide ghost sprite when any tile is selected

This commit is contained in:
fgenesis 2024-09-22 01:22:34 +02:00
parent 47aa41de19
commit beb726e65d

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@ -2513,7 +2513,7 @@ void SceneEditor::update(float dt)
} }
} }
if (sel >= 0 || ismulti) if (sel >= 0 || ismulti || state != ES_SELECTING)
placer->alpha = 0; placer->alpha = 0;
else else
placer->alpha = 0.5; placer->alpha = 0.5;