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Make some ints floats.

This commit is contained in:
fgenesis 2013-07-20 20:17:57 +02:00
parent 9f4c55c177
commit c2506d5bb2
12 changed files with 18 additions and 18 deletions

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@ -1079,7 +1079,7 @@ Bone *SkeletalSprite::getBoneByIdx(int idx)
return 0;
}
Bone *SkeletalSprite::initBone(int idx, std::string gfx, int pidx, int rbp, std::string name, int cr, bool fh, bool fv, const Vector &cp)
Bone *SkeletalSprite::initBone(int idx, std::string gfx, int pidx, int rbp, std::string name, float cr, bool fh, bool fv, const Vector &cp)
{
Bone *b = new Bone;
b->boneIdx = idx;