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Make some ints floats.

This commit is contained in:
fgenesis 2013-07-20 20:17:57 +02:00
parent 9f4c55c177
commit c2506d5bb2
12 changed files with 18 additions and 18 deletions

View file

@ -270,7 +270,7 @@ protected:
int selectedBone;
friend class AnimationLayer;
std::vector<AnimationLayer> animLayers;
Bone* initBone(int idx, std::string gfx, int pidx, int rbp=0, std::string name="", int cr=0, bool fh=false, bool fv=false, const Vector &cp=Vector(0,0,0));
Bone* initBone(int idx, std::string gfx, int pidx, int rbp=0, std::string name="", float cr=0, bool fh=false, bool fv=false, const Vector &cp=Vector(0,0,0));
void deleteBones();
void onUpdate(float dt);
};