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Make some ints floats.
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12 changed files with 18 additions and 18 deletions
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@ -270,7 +270,7 @@ protected:
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int selectedBone;
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friend class AnimationLayer;
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std::vector<AnimationLayer> animLayers;
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Bone* initBone(int idx, std::string gfx, int pidx, int rbp=0, std::string name="", int cr=0, bool fh=false, bool fv=false, const Vector &cp=Vector(0,0,0));
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Bone* initBone(int idx, std::string gfx, int pidx, int rbp=0, std::string name="", float cr=0, bool fh=false, bool fv=false, const Vector &cp=Vector(0,0,0));
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void deleteBones();
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void onUpdate(float dt);
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};
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