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Do not allow rolling when riding.

Rolling while riding does not make sense, is not handled/animated at all,
and it looks strange. I wonder why nobody has fixed this in all this time.
This commit is contained in:
fgenesis 2013-10-28 04:27:44 +01:00
parent 3fe9ffc2cd
commit c312572ff7

View file

@ -5222,7 +5222,7 @@ void Avatar::updateWallJump(float dt)
void Avatar::updateRoll(float dt) void Avatar::updateRoll(float dt)
{ {
if (!inputEnabled || dsq->game->isWorldPaused()) if (!inputEnabled || dsq->game->isWorldPaused() || riding)
{ {
if (rolling) if (rolling)
stopRoll(); stopRoll();