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Add glm 0.9.2
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148
ExternalLibs/glm/virtrev/xstream.hpp
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148
ExternalLibs/glm/virtrev/xstream.hpp
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#ifndef GLM_EXT_VIRTREV_XSTREAM_HPP
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#define GLM_EXT_VIRTREV_XSTREAM_HPP
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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// Virtrev SDK copyright matrem (matrem84.free.fr)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2008-05-24
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// Updated : 2008-05-26
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// Licence : This source is under MIT License
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// File : glm/ext/virtrev/xstream.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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// - GLM_GTX_matrix_selection
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "../glm.hpp"
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#include "../gtc/matrix_access.hpp"
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#include <iostream>
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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# pragma message("GLM: GLM_VIRTREV_xstream extension included")
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#endif
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namespace glm
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{
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namespace virtrev_glmext
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{
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//! GLM_VIRTREV_xstream extension: Streaming vector and matrix in a xml way
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namespace xstream
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{
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tvec2<T> const & vec)
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{
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stream << "<glm_vec2 ";
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stream << "x=\"" << vec.x << "\" ";
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stream << "y=\"" << vec.y << "\" ";
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stream << "/>";
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return stream;
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}
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tvec3<T> const & vec)
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{
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stream << "<glm_vec3 ";
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stream << "x=\"" << vec.x << "\" ";
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stream << "y=\"" << vec.y << "\" ";
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stream << "z=\"" << vec.z << "\" ";
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stream << "/>";
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return stream;
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}
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tvec4<T> const & vec)
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{
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stream << "<glm_vec4 ";
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stream << "x=\"" << vec.x << "\" ";
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stream << "y=\"" << vec.y << "\" ";
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stream << "z=\"" << vec.z << "\" ";
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stream << "w=\"" << vec.w << "\" ";
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stream << "/>";
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return stream;
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}
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tmat2x2<T> const & mat)
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{
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stream << "<glm_mat2>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
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stream << "/>" << std::endl;
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stream << "</glm_mat2>";
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return stream;
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}
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tmat3x3<T> const & mat)
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{
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stream << "<glm_mat3>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 0)[2] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 1)[2] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 2)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 2)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 2)[2] << "\" ";
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stream << "/>" << std::endl;
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stream << "</glm_mat3>";
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return stream;
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}
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template<typename T>
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std::ostream & operator << (std::ostream & stream, glm::detail::tmat4x4<T> const & mat)
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{
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stream << "<glm_mat4>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 0)[2] << "\" ";
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stream << "w=\"" << glm::row(mat, 0)[3] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 1)[2] << "\" ";
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stream << "w=\"" << glm::row(mat, 1)[3] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 2)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 2)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 2)[2] << "\" ";
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stream << "w=\"" << glm::row(mat, 2)[3] << "\" ";
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stream << "/>" << std::endl;
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stream << "<row ";
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stream << "x=\"" << glm::row(mat, 3)[0] << "\" ";
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stream << "y=\"" << glm::row(mat, 3)[1] << "\" ";
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stream << "z=\"" << glm::row(mat, 3)[2] << "\" ";
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stream << "w=\"" << glm::row(mat, 3)[3] << "\" ";
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stream << "/>" << std::endl;
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stream << "</glm_mat4>";
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return stream;
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}
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}
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}
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}
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namespace glm{using namespace glm::virtrev_glmext::xstream;}
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#endif//GLM_EXT_VIRTREV_XSTREAM_HPP
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