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typo; fix tile wavy-effect flip (this effectively made numpad 5+6 effects the same)
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@ -338,7 +338,6 @@ TileEffectData::TileEffectData(const TileEffectConfig& cfg, const TileData *t)
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wavy.hitPerc = 0;
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wavy.effectMult = 0;
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wavy.waving = false;
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wavy.flip = false;
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wavy.touching = false;
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}
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break;
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