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Getting closer to mutliple inputs actually working

Split logic and state from ActionMapper into another class,
of which one exists per input set.
This commit is contained in:
fgenesis 2016-07-17 22:25:24 +02:00
parent dcf09343b5
commit c943759ce1
16 changed files with 309 additions and 186 deletions

View file

@ -192,6 +192,14 @@
RelativePath="..\..\BBGE\ActionSet.h"
>
</File>
<File
RelativePath="..\..\BBGE\ActionStatus.cpp"
>
</File>
<File
RelativePath="..\..\BBGE\ActionStatus.h"
>
</File>
<File
RelativePath="..\..\BBGE\AfterEffect.cpp"
>