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restore water surface wobbling

This commit is contained in:
fgenesis 2023-07-10 17:24:02 +02:00
parent 976ce8ff3e
commit d94219e91c

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@ -50,6 +50,7 @@ void WaterSurfaceRender::onUpdate(float dt)
{ {
if (game->waterLevel.x > 0) if (game->waterLevel.x > 0)
{ {
Quad::onUpdate(dt);
qLine->alpha = qSurface->alpha = 1; qLine->alpha = qSurface->alpha = 1;