mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-01-26 02:07:26 +00:00
remove PostProcessingFX
It was broken on modern graphics cards anyway and should rather be re-introduced in a cleaner way once the renderer is ready for it
This commit is contained in:
parent
693223552d
commit
da23098692
7 changed files with 0 additions and 261 deletions
|
@ -2025,16 +2025,6 @@ void Continuity::applyWorldEffects(WorldType type, bool transition, bool affectM
|
|||
if (!transition) time = 0;
|
||||
if (type == WT_SPIRIT)
|
||||
{
|
||||
|
||||
if(dsq->user.video.blur)
|
||||
{
|
||||
core->postProcessingFx.blendType = 1;
|
||||
core->postProcessingFx.intensity = 0.2f;
|
||||
core->postProcessingFx.layer = LR_AFTER_EFFECTS;
|
||||
core->postProcessingFx.renderLayer = LR_AFTER_EFFECTS;
|
||||
core->postProcessingFx.enable(FXT_RADIALBLUR);
|
||||
}
|
||||
|
||||
dsq->game->avatar->canWarp = false;
|
||||
|
||||
dsq->game->sceneColor.interpolateTo(Vector(0.4f, 0.8f, 0.9f), time);
|
||||
|
@ -2044,10 +2034,6 @@ void Continuity::applyWorldEffects(WorldType type, bool transition, bool affectM
|
|||
{
|
||||
dsq->game->avatar->canWarp = true;
|
||||
|
||||
core->postProcessingFx.disable(FXT_RADIALBLUR);
|
||||
|
||||
|
||||
|
||||
dsq->game->sceneColor.interpolateTo(Vector(1,1,1), time);
|
||||
dsq->game->avatar->applyWorldEffects(type);
|
||||
}
|
||||
|
|
|
@ -1020,11 +1020,6 @@ void DSQ::init()
|
|||
dsq->darkLayer.toggle(0);
|
||||
debugLog("done");
|
||||
|
||||
debugLog("post FX init");
|
||||
dsq->postProcessingFx.init();
|
||||
debugLog("done");
|
||||
|
||||
|
||||
debugLog("Creating console");
|
||||
console = new DebugFont;
|
||||
{
|
||||
|
|
|
@ -23,8 +23,6 @@ set(BBGE_SRCS
|
|||
DarkLayer.h
|
||||
DebugFont.cpp
|
||||
DebugFont.h
|
||||
Effects.cpp
|
||||
Effects.h
|
||||
Emitter.cpp
|
||||
EngineEnums.h
|
||||
Event.cpp
|
||||
|
|
|
@ -1143,9 +1143,6 @@ void Core::run(float runTime)
|
|||
runTime = 0;
|
||||
}
|
||||
|
||||
// UPDATE
|
||||
postProcessingFx.update(dt);
|
||||
|
||||
updateRenderObjects(dt);
|
||||
|
||||
if (particleManager)
|
||||
|
@ -1786,15 +1783,6 @@ void Core::render(int startLayer, int endLayer, bool useFrameBufferIfAvail)
|
|||
if (i == -1) continue;
|
||||
if ((startLayer != -1 && endLayer != -1) && (i < startLayer || i > endLayer)) continue;
|
||||
|
||||
if (i == postProcessingFx.layer)
|
||||
{
|
||||
postProcessingFx.preRender();
|
||||
}
|
||||
if (i == postProcessingFx.renderLayer)
|
||||
{
|
||||
postProcessingFx.render();
|
||||
}
|
||||
|
||||
if (darkLayer.isUsed() )
|
||||
{
|
||||
|
||||
|
|
|
@ -26,7 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "SoundManager.h"
|
||||
#include "Event.h"
|
||||
#include "StateManager.h"
|
||||
#include "Effects.h"
|
||||
#include "Localization.h"
|
||||
#include "Window.h"
|
||||
|
||||
|
@ -242,8 +241,6 @@ public:
|
|||
|
||||
CountedPtr<Texture> addTexture(const std::string &texture);
|
||||
|
||||
PostProcessingFX postProcessingFx;
|
||||
|
||||
enum RemoveRenderObjectFlag { DESTROY_RENDER_OBJECT=0, DO_NOT_DESTROY_RENDER_OBJECT };
|
||||
void removeRenderObject(RenderObject *r, RemoveRenderObjectFlag flag = DESTROY_RENDER_OBJECT);
|
||||
|
||||
|
|
164
BBGE/Effects.cpp
164
BBGE/Effects.cpp
|
@ -1,164 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 2007, 2010 - Bit-Blot
|
||||
|
||||
This file is part of Aquaria.
|
||||
|
||||
Aquaria is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#include "Effects.h"
|
||||
#include "RenderBase.h"
|
||||
#include "Core.h"
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
PostProcessingFX::PostProcessingFX()
|
||||
{
|
||||
blendType = 0;
|
||||
layer = renderLayer = 0;
|
||||
intensity = 0.1f;
|
||||
blurTimes = 12;
|
||||
radialBlurColor = Vector(1,1,1);
|
||||
for (int i = 0; i < FXT_MAX; i++)
|
||||
enabled[i] = false;
|
||||
}
|
||||
|
||||
void PostProcessingFX::init()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void PostProcessingFX::update(float dt)
|
||||
{
|
||||
}
|
||||
|
||||
void PostProcessingFX::preRender()
|
||||
{
|
||||
}
|
||||
|
||||
void PostProcessingFX::toggle(FXTypes type)
|
||||
{
|
||||
enabled[int(type)] = !enabled[int(type)];
|
||||
}
|
||||
|
||||
void PostProcessingFX::enable(FXTypes type)
|
||||
{
|
||||
enabled[int(type)] = true;
|
||||
}
|
||||
|
||||
bool PostProcessingFX::isEnabled(FXTypes type)
|
||||
{
|
||||
return enabled[int(type)];
|
||||
}
|
||||
|
||||
void PostProcessingFX::disable(FXTypes type)
|
||||
{
|
||||
enabled[int(type)] = false;
|
||||
}
|
||||
|
||||
void PostProcessingFX::render() const
|
||||
{
|
||||
if(!core->frameBuffer.isInited())
|
||||
return;
|
||||
|
||||
for (int i = 0; i < FXT_MAX; i++)
|
||||
{
|
||||
if (enabled[i])
|
||||
{
|
||||
glPushMatrix();
|
||||
FXTypes type = (FXTypes)i;
|
||||
switch(type)
|
||||
{
|
||||
case FXT_MAX:
|
||||
break;
|
||||
case FXT_RADIALBLUR:
|
||||
|
||||
float windowW = core->getWindowWidth();
|
||||
float windowH = core->getWindowHeight();
|
||||
float textureW = core->frameBuffer.getWidth();
|
||||
float textureH = core->frameBuffer.getHeight();
|
||||
|
||||
float alpha = intensity;
|
||||
|
||||
float offX = -(core->getVirtualOffX() * windowW / core->getVirtualWidth());
|
||||
float offY = -(core->getVirtualOffY() * windowH / core->getVirtualHeight());
|
||||
|
||||
float width2 = windowW / 2;
|
||||
float height2 = windowH / 2;
|
||||
|
||||
float pw = float(windowW)/float(textureW);
|
||||
float ph = float(windowH)/float(textureH);
|
||||
|
||||
glLoadIdentity();
|
||||
|
||||
|
||||
glTranslatef(width2 + offX, height2 + offY, 0);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
core->frameBuffer.bindTexture();
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
if (blendType == 1)
|
||||
glBlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
else
|
||||
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
float percentX = pw, percentY = ph;
|
||||
|
||||
float inc = 0.01f;
|
||||
float spost = 0.0f; // Starting Texture Coordinate Offset
|
||||
float alphadec = alpha / blurTimes;
|
||||
|
||||
glBegin(GL_QUADS); // Begin Drawing Quads
|
||||
for (int num = 0;num < blurTimes; num++) // Number Of Times To Render Blur
|
||||
{
|
||||
glColor4f(radialBlurColor.x, radialBlurColor.y, radialBlurColor.z, alpha); // Set The Alpha Value (Starts At 0.2)
|
||||
|
||||
glTexCoord2d(spost, spost);
|
||||
glVertex3f(-width2, height2, 0.0);
|
||||
|
||||
glTexCoord2d(percentX-spost, spost);
|
||||
glVertex3f( width2, height2, 0.0);
|
||||
|
||||
glTexCoord2d(percentX-spost, percentY-spost);
|
||||
glVertex3f( width2, -height2, 0.0);
|
||||
|
||||
glTexCoord2d(spost, percentY-spost);
|
||||
glVertex3f(-width2, -height2, 0.0);
|
||||
|
||||
spost += inc; // Gradually Increase spost (Zooming Closer To Texture Center)
|
||||
alpha -= alphadec; // Gradually Decrease alpha (Gradually Fading Image Out)
|
||||
}
|
||||
glEnd();
|
||||
|
||||
|
||||
glColor4f(1,1,1,1);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
RenderObject::lastTextureApplied = 0;
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
glPopMatrix();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,61 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 2007, 2010 - Bit-Blot
|
||||
|
||||
This file is part of Aquaria.
|
||||
|
||||
Aquaria is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
#ifndef EFFECTS_H
|
||||
#define EFFECTS_H
|
||||
|
||||
#include "Vector.h"
|
||||
#include "Base.h"
|
||||
|
||||
enum FXTypes
|
||||
{
|
||||
FXT_RADIALBLUR =0,
|
||||
FXT_MAX
|
||||
};
|
||||
|
||||
class PostProcessingFX
|
||||
{
|
||||
public:
|
||||
PostProcessingFX();
|
||||
void init();
|
||||
void update(float dt);
|
||||
void preRender();
|
||||
void render() const;
|
||||
void toggle(FXTypes type);
|
||||
void enable(FXTypes type);
|
||||
void disable(FXTypes type);
|
||||
bool isEnabled(FXTypes type);
|
||||
|
||||
// blur
|
||||
Vector radialBlurColor;
|
||||
int blurTimes;
|
||||
|
||||
/// misc
|
||||
int renderLayer;
|
||||
int layer;
|
||||
float intensity;
|
||||
int blendType;
|
||||
|
||||
protected:
|
||||
bool enabled[FXT_MAX];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue