diff --git a/BBGE/SkeletalSprite.cpp b/BBGE/SkeletalSprite.cpp index 113f657..77235bc 100644 --- a/BBGE/SkeletalSprite.cpp +++ b/BBGE/SkeletalSprite.cpp @@ -533,7 +533,7 @@ float AnimationLayer::transitionAnimate(std::string anim, float time, int loop) { createTransitionAnimation(*a, time); timeMultiplier = 1; - + lastKeyframeIndex = INITIAL_KEYFRAME_IDX; currentAnimation = -1; this->loop = 0; timer = 0;