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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat

many many more to do but it's a little step closer to get rid of warnings
This commit is contained in:
fgenesis 2024-04-16 00:12:56 +02:00
parent ebf49310b3
commit dd7ab0448f
45 changed files with 227 additions and 369 deletions

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@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "ActionInput.h"
#include "ActionMapper.h"
#include "Core.h"
#include "SDL.h"
#include <SDL.h>
#include "GameKeyNames.h"
#include "StringBank.h"
@ -64,7 +64,7 @@ static std::string inputcode2string(int k)
os << "AX:-" << (k - JOY_AXIS_0_NEG);
return os.str();
}
if(k >= JOY_HAT_BEGIN && k < JOY_HAT_END)
{
if(k >= JOY_HAT_0_LEFT && k < JOY_HAT_END_LEFT)
@ -113,13 +113,13 @@ static std::string inputcode2string(int k)
return std::string();
}
static const char *jaxisname(int joystickID, int axis)
static const char *jaxisname(size_t joystickID, int axis)
{
Joystick *j = core->getJoystick(joystickID);
return j ? j->getAxisName(axis) : NULL;
}
static const char *jbtnname(int joystickID, int btn)
static const char *jbtnname(size_t joystickID, int btn)
{
Joystick *j = core->getJoystick(joystickID);
return j ? j->getButtonName(btn) : NULL;