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better way to skip the logo; do post-load transitions in a single place now
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parent
b9798a1889
commit
e00940b2ae
2 changed files with 6 additions and 9 deletions
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@ -62,14 +62,7 @@ void BitBlotLogo::doShortBitBlot()
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void BitBlotLogo::getOut()
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void BitBlotLogo::getOut()
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{
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{
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#ifdef AQUARIA_DEMO
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dsq->title();
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dsq->title();
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#else
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if (dsq->user.demo.intro != 0)
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dsq->enqueueJumpState("Intro");
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else
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dsq->title();
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#endif
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}
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}
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void BitBlotLogo::applyState()
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void BitBlotLogo::applyState()
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@ -1339,7 +1339,7 @@ void DSQ::init()
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// Don't do transitions for a faster start up in dev mode
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// Don't do transitions for a faster start up in dev mode
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if (!isDeveloperKeys())
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if (!isDeveloperKeys())
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{
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{
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float trans = 0.5;
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float trans = 0.2f;
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overlay->alpha.interpolateTo(1, trans);
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overlay->alpha.interpolateTo(1, trans);
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run(trans);
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run(trans);
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}
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}
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@ -1363,7 +1363,11 @@ void DSQ::init()
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setInputGrab(user.system.grabInput);
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setInputGrab(user.system.grabInput);
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// Go directly to the title in dev mode
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// Go directly to the title in dev mode
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if(isDeveloperKeys() || (dsq->user.demo.shortLogos && !dsq->user.demo.intro))
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if(isDeveloperKeys())
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title();
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else if (dsq->user.demo.intro != 0)
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enqueueJumpState("Intro");
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else if(dsq->user.demo.shortLogos)
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title();
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title();
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else
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else
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enqueueJumpState("BitBlotLogo");
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enqueueJumpState("BitBlotLogo");
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