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make travis happy (confirmed working with SDL1.2 + SDL2)
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parent
db054e7382
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1 changed files with 1 additions and 2 deletions
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@ -538,7 +538,7 @@ void Core::init()
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// Don't want to use SDL_INIT_EVERYTHING, in case future changes to SDL add any flags.
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// Don't want to use SDL_INIT_EVERYTHING, in case future changes to SDL add any flags.
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// Ie. At some point SDL2 added a sensors subsystem, which may cause SDL_Init() to fail
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// Ie. At some point SDL2 added a sensors subsystem, which may cause SDL_Init() to fail
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// due to win10 group policies that forbid sensor usage. Probably similar things on OSX.
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// due to win10 group policies that forbid sensor usage. Probably similar things on OSX.
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unsigned sdlflags = SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_EVENTS;
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unsigned sdlflags = SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK;
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quitNestedMainFlag = false;
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quitNestedMainFlag = false;
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#ifdef BBGE_BUILD_SDL2
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#ifdef BBGE_BUILD_SDL2
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@ -550,7 +550,6 @@ void Core::init()
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SDL_putenv((char *) "SDL_MOUSE_RELATIVE=0");
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SDL_putenv((char *) "SDL_MOUSE_RELATIVE=0");
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#endif
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#endif
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// Haptic is inited separately, in Jostick.cpp, when a joystick is actually plugged in
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if((SDL_Init(sdlflags))==-1)
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if((SDL_Init(sdlflags))==-1)
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{
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{
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std::string msg("Failed to init SDL: ");
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std::string msg("Failed to init SDL: ");
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