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commit
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48 changed files with 21570 additions and 521 deletions
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@ -2429,15 +2429,19 @@ void SceneEditor::moveElementToLayer(Element *e, int bgLayer)
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{
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Element *e = selectedElements[i];
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core->removeRenderObject(e, Core::DO_NOT_DESTROY_RENDER_OBJECT);
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core->addRenderObject(e, LR_ELEMENTS1+bgLayer);
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dsq->removeElement(e);
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e->bgLayer = bgLayer;
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dsq->addElement(e);
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core->addRenderObject(e, LR_ELEMENTS1+bgLayer);
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}
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}
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else if (e)
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{
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core->removeRenderObject(e, Core::DO_NOT_DESTROY_RENDER_OBJECT);
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core->addRenderObject(e, LR_ELEMENTS1+bgLayer);
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dsq->removeElement(e);
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e->bgLayer = bgLayer;
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dsq->addElement(e);
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core->addRenderObject(e, LR_ELEMENTS1+bgLayer);
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}
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}
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@ -2998,8 +3002,8 @@ void SceneEditor::doPrevElement()
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if (curElement < 0)
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curElement = dsq->game->elementTemplates.size()-1;
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if(curElement < 0)
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return;
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if (curElement < 0)
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return;
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if (dsq->game->elementTemplates[curElement].idx < 1024)
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{
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