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Fix startup crash and linking error in release mode
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parent
e44ebfaa9f
commit
e8f1129c24
4 changed files with 3 additions and 6 deletions
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@ -21,7 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "DSQ.h"
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#include "DSQ.h"
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#include <fstream>
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#include <fstream>
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#include <SDL.h>
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#ifdef BBGE_BUILD_WINDOWS
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#ifdef BBGE_BUILD_WINDOWS
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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@ -26,8 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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class Event;
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class Event;
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class ActionMapper;
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class ActionMapper;
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#include <map>
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#include <list>
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#include "ActionStatus.h"
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#include "ActionStatus.h"
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#include "ActionSet.h"
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#include "ActionSet.h"
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#include "Joystick.h"
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#include "Joystick.h"
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@ -1397,8 +1397,6 @@ void Core::run(float runTime)
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sound->pause();
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sound->pause();
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core->joystick.rumble(0,0,0);
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while (!isWindowFocus())
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while (!isWindowFocus())
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{
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{
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pollEvents();
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pollEvents();
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@ -3006,7 +3004,7 @@ void Core::initLocalization()
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{
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{
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in >> low >> up;
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in >> low >> up;
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trans[low[0]] = up[0];
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trans[(unsigned char)(low[0])] = (unsigned char)up[0];
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}
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}
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initCharTranslationTables(&trans);
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initCharTranslationTables(&trans);
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}
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}
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@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define __state_data__
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#define __state_data__
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#include "Base.h"
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#include "Base.h"
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#include <map>
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#include "ActionMapper.h"
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#include "ActionMapper.h"
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#include "Event.h"
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#include "Event.h"
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