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Remove commented-out code

This commit is contained in:
Nicolas Braud-Santoni 2016-05-05 19:40:28 +02:00
parent 0f39b825e1
commit eb128e65a4
162 changed files with 2092 additions and 6594 deletions

View file

@ -20,7 +20,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "BitmapFont.h"
#include "Core.h"
//#include "DSQ.h"
using namespace glfont;
@ -79,13 +79,13 @@ BitmapText::BitmapText(BmpFont *bmpFont)
align = ALIGN_CENTER;
textWidth = 600;
this->fontDrawSize = 24;
//color = Vector(0.5,0.5,1);
cull = false;
//setTexture(font);
alignWidth = 0;
//fontTextureTest = core->addTexture("font");
}
void BitmapText::autoKern()
@ -162,8 +162,8 @@ void BitmapText::formatText()
alignWidth = 0;
maxW = 0;
for (int i = 0; i < text.size(); i++)
{
//currentWidth += spacingMap[text[i]]*fontDrawSize;
{
float sz = bmpFont->font.GetCharWidth(text[i])*bmpFont->scale;
currentWidth += sz;
@ -216,24 +216,7 @@ void BitmapText::updateWordColoring()
}
}
/*
for (int i = 0; i < lines.size(); i++)
{
int c = 0;
for (int t = 0; t < dsq->continuity.wordColoring.size(); t++)
{
WordColoring *w = &dsq->continuity.wordColoring[t];
if ((c = lines[i].find(w->word)) != std::string::npos)
{
for (int j = c; j < c + w->word.size(); j++)
{
colorIndices[i][j] = w->color;
}
}
}
}
*/
//lines.push_back(text);
}
@ -315,13 +298,8 @@ void BitmapText::onRender()
float bottom_color[3] = {bmpFont->fontBtmColor.x*color.x, bmpFont->fontBtmColor.y*color.y, bmpFont->fontBtmColor.z*color.z};
glEnable(GL_TEXTURE_2D);
/*
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
*/
//glDisable(GL_CULL_FACE);
//glScalef(1, -1, 0);
bmpFont->font.Begin();
@ -350,11 +328,7 @@ void BitmapText::onRender()
x = -sz.first*0.5f*bmpFont->scale;
}
float la = 1.0f-(scrollDelay/scrollSpeed);
/*
std::ostringstream os;
os << "la: " << la;
debugLog(os.str());
*/
bmpFont->font.DrawString(theLine, bmpFont->scale, x, y, top_color, bottom_color, alpha.x, la);
y += adj;
@ -375,8 +349,8 @@ void BitmapText::onRender()
y += adj;
}
}
//glEnable(GL_CULL_FACE);
glBindTexture(GL_TEXTURE_2D, 0);
}
@ -450,33 +424,4 @@ float BitmapText::getStringWidth(const std::string& text)
return maxsize * bmpFont->scale;
}
/*
BitmapText::BitmapText() : RenderObject()
{
cull = false;
followCamera = 1;
scrollSpeed = 0.1f;
}
void BitmapText::scrollText(const std::string &text, float scrollSpeed)
{
setText(text);
this->scrollSpeed = scrollSpeed;
}
void BitmapText::setText(const std::string &text)
{
this->text = text;
}
std::string BitmapText::getText()
{
return text;
}
void BitmapText::onRender()
{
CTextDrawer::GetSingleton().SetColor(color.x, color.y, color.z, alpha.getValue());
dsq->print(position.x, 600 - (position.y + 16*2), text);
}
*/