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Remove commented-out code

This commit is contained in:
Nicolas Braud-Santoni 2016-05-05 19:40:28 +02:00
parent 0f39b825e1
commit eb128e65a4
162 changed files with 2092 additions and 6594 deletions

View file

@ -83,7 +83,7 @@ bool FrameBuffer::init(int width, int height, bool fitToScreen, GLint filter)
std::ostringstream oss;
oss << "Vendor: [" << glGetString(GL_VENDOR) << "] Renderer: [" << glGetString(GL_RENDERER) << "]";
debugLog(oss.str());
std::string renderer = (const char*)glGetString(GL_RENDERER);
if (renderer.find("Intel GMA 950") != std::string::npos)
{
@ -92,7 +92,7 @@ bool FrameBuffer::init(int width, int height, bool fitToScreen, GLint filter)
}
#endif
#ifdef BBGE_BUILD_FRAMEBUFFER
_w = width;
@ -113,10 +113,7 @@ bool FrameBuffer::init(int width, int height, bool fitToScreen, GLint filter)
_fitToScreen = fitToScreen;
if (width == 0 || height == 0)
return false;
/*
if (width > height)
height = width;
*/
w=width;
h=height;
@ -213,7 +210,7 @@ bool FrameBuffer::init(int width, int height, bool fitToScreen, GLint filter)
}
glBindTexture(GL_TEXTURE_2D, 0);
debugLog("Done");
inited = true;
enabled = true;
@ -308,7 +305,7 @@ void FrameBuffer::startCapture()
#ifdef BBGE_BUILD_FRAMEBUFFER
glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, g_frameBuffer );
//glBindRenderbufferEXT( GL_RENDERBUFFER_EXT, g_depthRenderBuffer );
glFramebufferTexture2DEXT( GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, g_dynamicTextureID, 0 );
glFramebufferRenderbufferEXT( GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, g_depthRenderBuffer );