1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2025-07-03 14:34:34 +00:00

Remove commented-out code

This commit is contained in:
Nicolas Braud-Santoni 2016-05-05 19:40:28 +02:00
parent 0f39b825e1
commit eb128e65a4
162 changed files with 2092 additions and 6594 deletions

View file

@ -134,7 +134,7 @@ void Joystick::init(int stick)
{
debugLog("Not enough Joystick(s) found");
}
#if defined(__LINUX__) && !defined(BBGE_BUILD_SDL2)
os.seekp(0);
os << "AQUARIA_EVENT_JOYSTICK" << stick;
@ -245,24 +245,24 @@ void Joystick::rumble(float leftMotor, float rightMotor, float time)
effect.u.rumble.strong_magnitude = (uint16_t) (rightMotor * 0xffff);
effect.u.rumble.weak_magnitude = (uint16_t) (leftMotor * 0xffff);
}
if (ioctl(eventfd, EVIOCSFF, &effect) == -1) {
debugLog(std::string("Upload rumble effect: ") + strerror(errno));
return;
}
event.time.tv_sec = 0;
event.time.tv_usec = 0;
event.type = EV_FF;
event.code = effectid = effect.id;
if (leftMotor == 0 && rightMotor == 0) {
event.value = 0;
}
else {
event.value = 1;
}
if (write(eventfd, (const void*) &event, sizeof(event)) == -1) {
debugLog(std::string("Play rumble effect: ") + strerror(errno));
}
@ -273,7 +273,7 @@ void Joystick::rumble(float leftMotor, float rightMotor, float time)
void Joystick::callibrate(Vector &calvec, float deadZone)
{
//float len = position.getLength2D();
if (calvec.isLength2DIn(deadZone))
{
calvec = Vector(0,0,0);
@ -281,7 +281,7 @@ void Joystick::callibrate(Vector &calvec, float deadZone)
else
{
if (!calvec.isZero())
{
{
Vector pos2 = calvec;
pos2.setLength2D(deadZone);
calvec -= pos2;
@ -364,23 +364,14 @@ void Joystick::update(float dt)
rightStick.y = yaxis2/32768.0f;
#endif
/*
std::ostringstream os;
os << "joy(" << position.x << ", " << position.y << ")";
debugLog(os.str());
*/
callibrate(position, deadZone1);
callibrate(rightStick, deadZone2);
/*
std::ostringstream os2;
os2 << "joy2(" << position.x << ", " << position.y << ")";
debugLog(os2.str());
*/
#ifdef BBGE_BUILD_SDL2
if (sdl_controller)
{
@ -398,17 +389,7 @@ void Joystick::update(float dt)
for (int i = 0; i < maxJoyBtns; i++)
buttons[i] = SDL_JoystickGetButton(sdl_joy, i)?DOWN:UP;
#endif
/*
unsigned char btns[maxJoyBtns];
glfwGetJoystickButtons(GLFW_JOYSTICK_1, btns, maxJoyBtns);
for (int i = 0; i < maxJoyBtns; i++)
{
if (btns[i] == GLFW_PRESS)
buttons[i] = DOWN;
else
buttons[i] = UP;
}
*/
}
@ -422,13 +403,8 @@ void Joystick::update(float dt)
}
}
/*
std::ostringstream os;
os << "j-pos(" << position.x << ", " << position.y << " - b0[" << buttons[0] << "]) - len[" << len << "]";
debugLog(os.str());
*/
}
bool Joystick::anyButton()