1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2025-07-16 04:45:06 +00:00

Remove commented-out code

This commit is contained in:
Nicolas Braud-Santoni 2016-05-05 19:40:28 +02:00
parent 0f39b825e1
commit eb128e65a4
162 changed files with 2092 additions and 6594 deletions

View file

@ -33,15 +33,7 @@ Quad::Quad(const std::string &tex, const Vector &pos)
setTexture(tex);
}
/*
void Quad::initDefaultVBO()
{
}
void Quad::shutdownDefaultVBO()
{
}
*/
void Quad::setSegs(int x, int y, float dgox, float dgoy, float dgmx, float dgmy, float dgtm, bool dgo)
{
@ -67,7 +59,7 @@ void Quad::setSegs(int x, int y, float dgox, float dgoy, float dgmx, float dgmy,
createGrid(x, y);
gridTimer = 0;
doUpdateGrid = true;
}
}
@ -95,10 +87,10 @@ void Quad::setStrip(const std::vector<Vector> &st)
void Quad::createGrid(int xd, int yd)
{
deleteGrid();
xDivs = xd;
yDivs = yd;
drawGrid = new Vector * [xDivs];
for (int i = 0; i < xDivs; i++)
{
@ -108,7 +100,7 @@ void Quad::createGrid(int xd, int yd)
drawGrid[i][j].z = 1;
}
}
resetGrid();
}
@ -166,7 +158,7 @@ void Quad::resetStrip()
{
for (int i = 0; i < strip.size(); i++)
{
//float v = (i/(float)(strip.size()-1))-0.5f;
float v = (i/(float(strip.size())));
strip[i].x = v;
strip[i].y = 0;
@ -197,39 +189,37 @@ void Quad::initQuad()
gridTimer = 0;
xDivs = 0;
yDivs = 0;
doUpdateGrid = false;
autoWidth = autoHeight = 0;
//debugLog("Quad::initQuad()");
repeatingTextureToFill = false;
drawGrid = 0;
renderBorder = false;
renderCenter = true;
width = 2; height = 2;
//llalpha = Vector(1);
//lralpha = Vector(1);
//ulalpha = Vector(1);
//uralpha = Vector(1);
//oriented = false;
upperLeftTextureCoordinates = Vector(0,0);
lowerRightTextureCoordinates = Vector(1,1);
renderQuad = true;
//debugLog("End Quad::initQuad()");
}
Quad::Quad() : RenderObject()
{
addType(SCO_QUAD);
borderAlpha = 0.5;
//debugLog("Quad::Quad()");
initQuad();
//debugLog("End Quad::Quad()");
//textureSize = Vector(1,1);
}
void Quad::deleteGrid()
@ -311,7 +301,7 @@ bool Quad::isCoordinateInsideWorldRect(const Vector &coord, int w, int h)
void Quad::updateGrid(float dt)
{
//if (xDivs == 0 && yDivs == 0) return;
if (!doUpdateGrid) return;
if (gridType == GRID_WAVY)
@ -372,10 +362,7 @@ void Quad::renderGrid()
const float blue = this->color.z;
const float alpha = this->alpha.x * this->alphaMod;
/*
glDisable(GL_BLEND);
glDisable(GL_CULL_FACE);
*/
glBegin(GL_QUADS);
float u0 = baseX;
float u1 = u0 + incX;
@ -390,26 +377,26 @@ void Quad::renderGrid()
glColor4f(red, green, blue, alpha*drawGrid[i][j].z);
glTexCoord2f(u0, v0);
//glMultiTexCoord2fARB(GL_TEXTURE0_ARB, u0-baseX, v0-baseY);
//glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,0);
glVertex2f(w*drawGrid[i][j].x, h*drawGrid[i][j].y);
//
glColor4f(red, green, blue, alpha*drawGrid[i][j+1].z);
glTexCoord2f(u0, v1);
//glMultiTexCoord2fARB(GL_TEXTURE0_ARB, u0-baseX, v1-baseY);
//glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,(float)(screenHeight/(yDivs-1))/16);
glVertex2f(w*drawGrid[i][j+1].x, h*drawGrid[i][j+1].y);
//
glColor4f(red, green, blue, alpha*drawGrid[i+1][j+1].z);
glTexCoord2f(u1, v1);
//glMultiTexCoord2fARB(GL_TEXTURE0_ARB, u1-baseX, v1-baseY);
//glMultiTexCoord2fARB(GL_TEXTURE1_ARB,(float)(screenWidth/(xDivs-1))/16,(float)(screenHeight/(yDivs-1))/16);
glVertex2f(w*drawGrid[i+1][j+1].x, h*drawGrid[i+1][j+1].y);
//
glColor4f(red, green, blue, alpha*drawGrid[i+1][j].z);
glTexCoord2f(u1, v0);
//glMultiTexCoord2fARB(GL_TEXTURE0_ARB, u1-baseX, v0-baseY);
//glMultiTexCoord2fARB(GL_TEXTURE1_ARB,(float)(screenWidth/(xDivs-1))/16,0);
glVertex2f(w*drawGrid[i+1][j].x, h*drawGrid[i+1][j].y);
}
}
@ -457,8 +444,8 @@ void Quad::onRender()
if (!strip.empty())
{
//glDisable(GL_BLEND);gggg
//glDisable(GL_CULL_FACE);
const float texBits = 1.0f / (strip.size()-1);
@ -476,7 +463,7 @@ void Quad::onRender()
}
glEnd();
//glEnable(GL_CULL_FACE);
glBindTexture( GL_TEXTURE_2D, 0 );
glColor4f(1,0,0,1);
glPointSize(64);