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https://github.com/AquariaOSE/Aquaria.git
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Add two more font/text related Lua functions, and some more:
+ entity_getBoneByInternalId() + entity_getNumBones() + text_getLineHeight() + text_getNumLines()
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parent
3ebf99acfa
commit
ed089f38f7
8 changed files with 54 additions and 2 deletions
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@ -6203,7 +6203,7 @@ luaFunc(entity_getBoneByIdx)
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int n = 0;
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if (lua_isnumber(L, 2))
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{
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n = lua_tonumber(L, 2);
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n = lua_tointeger(L, 2);
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b = e->skeletalSprite.getBoneByIdx(n);
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}
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}
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@ -6216,6 +6216,23 @@ luaFunc(entity_getBoneByName)
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luaReturnPtr(e ? e->skeletalSprite.getBoneByName(getString(L, 2)) : NULL);
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}
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luaFunc(entity_getBoneByInternalId)
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{
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Entity *e = entity(L);
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if(!e)
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luaReturnPtr(NULL);
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size_t i = lua_tointeger(L, 1);
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if(i >= e->skeletalSprite.bones.size())
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luaReturnPtr(NULL);
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luaReturnPtr(e->skeletalSprite.bones[i]);
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}
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luaFunc(entity_getNumBones)
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{
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Entity *e = entity(L);
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luaReturnInt(e ? (int)e->skeletalSprite.bones.size() : 0);
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}
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luaFunc(bone_getIndex)
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{
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Bone *b = bone(L);
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@ -9221,6 +9238,18 @@ luaFunc(text_getHeight)
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luaReturnNum(txt ? txt->getHeight() : 0.0f);
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}
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luaFunc(text_getLineHeight)
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{
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BaseText *txt = getText(L);
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luaReturnNum(txt ? txt->getLineHeight() : 0.0f);
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}
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luaFunc(text_getNumLines)
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{
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BaseText *txt = getText(L);
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luaReturnInt(txt ? txt->getNumLines() : 0);
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}
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luaFunc(text_getStringWidth)
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{
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BaseText *txt = getText(L);
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@ -10122,6 +10151,8 @@ static const struct {
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luaRegister(entity_getBoneByIdx),
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luaRegister(entity_getBoneByName),
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luaRegister(entity_getBoneByInternalId),
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luaRegister(entity_getNumBones),
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@ -10340,6 +10371,8 @@ static const struct {
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luaRegister(text_getHeight),
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luaRegister(text_getStringWidth),
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luaRegister(text_getActualWidth),
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luaRegister(text_getLineHeight),
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luaRegister(text_getNumLines),
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luaRegister(loadShader),
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luaRegister(createShader),
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@ -13,6 +13,8 @@ public:
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virtual void setWidth(float width) = 0;
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virtual void setFontSize(float sz) = 0;
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virtual void setAlign(Align a) = 0;
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virtual float getLineHeight() = 0;
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virtual int getNumLines() = 0;
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virtual float getHeight() = 0; // total height
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virtual float getStringWidth(const std::string& text) = 0; // width of string when not auto-wrapped
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virtual float getActualWidth() = 0; // width of text after wrapping
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@ -148,6 +148,11 @@ float BitmapText::getHeight()
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return lines.size()*sz;
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}
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float BitmapText::getLineHeight()
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{
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return bmpFont->font.GetCharHeight('A') * bmpFont->scale;
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}
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void BitmapText::formatText()
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{
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std::string text;
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@ -77,8 +77,9 @@ public:
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void reloadDevice();
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float getStringWidth(const std::string& text);
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float getActualWidth() { return maxW; }
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float getLineHeight();
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int getNumLines();
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protected:
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float scrollSpeed;
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BmpFont *bmpFont;
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@ -53,6 +53,11 @@ float DebugFont::getHeight()
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return fontDrawSize * lines.size() * 1.5f; // vspc in render()
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}
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float DebugFont::getLineHeight()
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{
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return fontDrawSize * 1.5f; // vspc in render()
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}
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float DebugFont::getStringWidth(const std::string& text)
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{
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int maxchars = 0;
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@ -34,6 +34,7 @@ public:
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int getNumLines() { return lines.size(); }
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virtual void setAlign(Align align);
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virtual float getHeight();
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virtual float getLineHeight();
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virtual float getStringWidth(const std::string& text);
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virtual float getActualWidth();
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protected:
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@ -96,6 +96,10 @@ void TTFText::updateAlign()
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}
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}
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int TTFText::getNumLines()
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{
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return (int)text.size();
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}
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float TTFText::getHeight()
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{
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@ -61,6 +61,7 @@ public:
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bool shadow;
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int findLine(const std::string &label);
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float getLineHeight();
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int getNumLines();
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protected:
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float width;
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float lineHeight;
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