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anim editor: allow to select anim by name (no more hammering PgUp/PgDown!)
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4 changed files with 34 additions and 0 deletions
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@ -277,6 +277,7 @@ public:
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void prevAnimation();
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void lastAnimation();
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void firstAnimation();
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bool selectAnimation(const char *name);
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void updateSelectedBoneColor();
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