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Refactor texture loading code; should fix a crash that started appearing recently.

This commit is contained in:
fgenesis 2015-03-24 00:06:51 +01:00
commit f0d580d873
22 changed files with 255 additions and 387 deletions

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@ -48,7 +48,7 @@ struct BmpFont
Vector fontTopColor;
Vector fontBtmColor;
Texture *overrideTexture;
CountedPtr<Texture> overrideTexture;
};
class BitmapText : public BaseText